4 tanks, 4 dps. almost everyone is dead by the end of the fight, It also took them at least 1 entire lock out to manage it, which would mean everyone had to play perfect. It also required a very specific party comp that can't be deviated from. Yeah they cleared, but not fast it almost enraged, and not well. To try and use this as an example of healers not being needed is just, wild cause it kind of just proves how needed at least 1 healers is. Had they gone healer less and still cleared it before a second phase change like a 2 healer party can they you could have some ground. but considering it took them about 4-5 more min to kill than the 2 healer party, This is not a good example