
Originally Posted by
kaynide
Kinda this.
Like, back in the day I loved me some Megaman/castlevania 2D. I played every NES release. I’d still be buying new megaman/castlevania games if they kept them going more regularly, but they don’t. I’m fine with similar games like Ori or Hollowknight. Even Cuphead. But ultimately, if I pick up a megaman game, I’m not expecting it to be, say, Bayonetta.
Same deal here. It’s supposed to be basically the same thing because that’s what we want. You can tweak and add some new bits and bobs, but if you suddenly made this a completely different game, you might lose people (See FF11 25 years ago vs. now).
So, if I wanna play some other game, I’ll play that game. If I wanna play a pretty chill theme-park of a game with friends, this is where I’ll be.
This is something I wish they would consider bringing back as a “do with friends, not available in the Duty Finder” kinda thing.
The problem is the old school dungeons were much more open-mapped, which meant a bit of a s##tshow with new players. Imagine trying to jump into one of the Faux Hollows without ever ever doing actual EX or Savage before where people expect you to know what to do/where to go.
Good idea, big sprawling dungeons…but hard to execute with random pugs. Wish they would take a page from
FF11’s dungeons.