Quote Originally Posted by Rehayem View Post
Okay, I might sound rude here but... that's a you problem. I don't like doing Deep Dungeons for example, but you don't see me cry at SE to nerf it down because I find it boring and I want the loot from there because I'm lazy.

Making gil in this game is easy as hell, and you can do it just fine with just battle jobs, no crafting needed. My friend hates crafting as well, yet she made bank by selling gemstone materials.

So what exactly do you want? Do you want SE to butcher crafters and gatherers just as they butchered battle jobs? No. Either git gud or learn how to make gil in game.
You can live without Deep Dungeon Loot. You not having deep dungeon loot doesn't affect your ability to play the content you enjoy. Me not engaging in more lucrative content does significant affect my ability to enjoy raiding. You see how your analogy does not hold up?

And yeah, maybe they should nerf crafters like they nerfed battle jobs. That's obviously the perfect solution. [/s] At least then there'd be some justice in this game. Make every single thing easy peasy just like the casuals wanted to begin with. Then no one can be happy.