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  1. #1
    Player

    Join Date
    May 2011
    Posts
    59
    Im probally in the minority here, but i prefer a slower, tactical style of combat, over a twitch based combat.
    i want to be able to eyeball not only what im doing but what my comrades are doing. i most definately dont want to stare and click at my UI or have to install add ons that basically put me on auto-pilot. ive watched friends play faster paced mmo's, some look like arcade style fighting, all i see is pew pew pew ... pew pew pew... i dunno.. i just remember my favorite fights being the ones were i saw the tide turn, or just a cool move being pulled off by a team mate. just sayin,, there is such a thing as too fast.. isnt there?
    (6)

  2. #2
    Player
    Tezz_Xivectro's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    594
    Character
    Tezz Xivectro
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Fionlagh View Post
    Im probally in the minority here, but i prefer a slower, tactical style of combat, over a twitch based combat.
    i want to be able to eyeball not only what im doing but what my comrades are doing. i most definately dont want to stare and click at my UI or have to install add ons that basically put me on auto-pilot. ive watched friends play faster paced mmo's, some look like arcade style fighting, all i see is pew pew pew ... pew pew pew... i dunno.. i just remember my favorite fights being the ones were i saw the tide turn, or just a cool move being pulled off by a team mate. just sayin,, there is such a thing as too fast.. isnt there?
    In an MMO setting, i agree.
    But with everything (music for example) there will continue to be fusion among fusion of genre's & sub-genres.

    As long as it remains fun at the end of the day, i can handle sacrificing a few things in my comfort zone.
    FF14 feels like a good mix between FF11 & Most other MMO's in terms of combat speed.


    EDIT: I'm also fed up with the cheap 1-shotting aspects FF14 keeps presenting as well. I hope they rework stats again come 2.0.
    (1)