Well where is that outweighing feedback? Have you found it?Going to play devil's advocate here, but have you ever considered that the amount of feedback that advocates to keep the class as it is, is outweighted by the amount of feedback asking for change?
I'm fairly sure that none of the decisions made by SE are just a "let's try this" and are founded on numbers they have from the game, as well as other threads.
Not saying that I don't understand the concern, as we do have seen cases where changes were done and rolled back later on.
I have actually, it's called the Japanese forums.
This is the Viper thread in their DPS Forum: https://forum.square-enix.com/ffxiv/...3%83%AC/page49
Using a bit of Google Translate and my own knowledge, the reactions seems to be more or less positive to the changes.
They applaud the holding off on the positional requirements, and there's a few posts that are sad about the removal of the poison changes, but overall people seems to be welcoming and willing to try the changes at least.
Which feels for me a huge contrast to how our forums are discussing the changes.
Olivar Starblaze
Onion Knight - Lalafell Carbuncle Retainer
<TASTY>
Ragnarok Server
Oh so...they only listen to JP feedback? Classic.I have actually, it's called the Japanese forums.
This is the Viper thread in their DPS Forum: https://forum.square-enix.com/ffxiv/...3%83%AC/page49
Using a bit of Google Translate and my own knowledge, the reactions seems to be more or less positive to the changes.
They applaud the holding off on the positional requirements, and there's a few posts that are sad about the removal of the poison changes, but overall people seems to be welcoming and willing to try the changes at least.
Which feels for me a huge contrast to how our forums are discussing the changes.
I honestly don't know if that's true, or contains any truth.
I wouldn't be surprised if the developers focussed mainly on Japanese feedback, them being Japanese themselves.
The Japanese player base makes up around 1/3rd of the total player base of FFXIV, so it's definitely a huge portion.
I'm fairly sure that the EU/US feedback is collected as well by community managers or something, so I doubt they are ignoring the things we post here.
But it's speculation at best.
Olivar Starblaze
Onion Knight - Lalafell Carbuncle Retainer
<TASTY>
Ragnarok Server
Well mr devil's advocate, would you say that feedback after the fact in favor of removing death's design from viper to replace it with leaden fist instead is outweighing the feedback against doing that?I honestly don't know if that's true, or contains any truth.
I wouldn't be surprised if the developers focussed mainly on Japanese feedback, them being Japanese themselves.
The Japanese player base makes up around 1/3rd of the total player base of FFXIV, so it's definitely a huge portion.
I'm fairly sure that the EU/US feedback is collected as well by community managers or something, so I doubt they are ignoring the things we post here.
But it's speculation at best.
Don't ask me, ask SE XD
I have no stake in this outside just playing the game.
I'm somewhere in the middle about these changes, not for, but not against them either, cause I doubt I'll be playing Viper that much outside leveling it.
Olivar Starblaze
Onion Knight - Lalafell Carbuncle Retainer
<TASTY>
Ragnarok Server
JP were whining how they can't even do solo MSQ battles without addons. It's pretty clear who this game is being designed for and it's not the western demographic with at least two decades of tab target MMO knowledge from games like World of Warcraft who would like to use some braincells every now and then. No, it's for people who like fashion, ERP and their cutesy characters.I have actually, it's called the Japanese forums.
This is the Viper thread in their DPS Forum: https://forum.square-enix.com/ffxiv/...3%83%AC/page49
Using a bit of Google Translate and my own knowledge, the reactions seems to be more or less positive to the changes.
They applaud the holding off on the positional requirements, and there's a few posts that are sad about the removal of the poison changes, but overall people seems to be welcoming and willing to try the changes at least.
Which feels for me a huge contrast to how our forums are discussing the changes.
God forbid we have to actually watch a timer in combat and remember to refresh it before it drops off. Nah, lets just remove 1 out of 3 buff timers and also make the combo finisher timers so long you literally can't fuck it up unless you forget to attack the boss. Who needs things like preparing for a burst window in advance when you can just have 6 positionals, a mechanic from 2013 and nothing else, to differentiate good and bad players? Don't worry about learning how to use two Reawakens correctly, now you can just use it when it glows just like all the other Viper abilities.
They are ruining my main jobs so consistently I'm running out of jobs to play. BRD, DRK, AST, SMN and now VPR. Which one is next? Can I please play PCT without someone idiot-proofing that too?
Last edited by Reinha; 07-30-2024 at 08:38 PM.
I'll reply with this: https://forum.square-enix.com/ffxiv/...=1#post6560552JP were whining how they can't even do solo MSQ battles without addons. It's pretty clear who this game is being designed for and it's not the western demographic with at least two decades of tab target MMO knowledge from games like World of Warcraft who would like to use some braincells every now and then. No, it's for people who like fashion, ERP and their cutesy characters.
God forbid we have to actually watch a timer in combat and remember to refresh it before it drops off. Nah, lets just remove 1 out of 3 buff timers and also make the combo finisher timers so long you literally can't fuck it up unless you forget to attack the boss. Who needs things like preparing for a burst window in advance when you can just have 6 positionals, a mechanic from 2013 and nothing else, to differentiate good and bad players? Don't worry about learning how to use two Reawakens correctly, now you can just use it when it glows just like all the other Viper abilities.
They are ruining my main jobs so consistently I'm running out of jobs to play. BRD, DRK, AST, SMN and now VPR. Which one is next? Can I please play PCT without someone idiot-proofing that too?
Which is a fair and good explanation why these jobs are changed the way they are.
SE is tuning the game so that everyone can enjoy this, and not just a select few.
And from a long-term perspective, this makes way more sense than catering to a niche group of players.
Olivar Starblaze
Onion Knight - Lalafell Carbuncle Retainer
<TASTY>
Ragnarok Server
What square is doing is making the skill ceiling accessible to people who don’t want to try, that’s a totally different thingI'll reply with this: https://forum.square-enix.com/ffxiv/...=1#post6560552
Which is a fair and good explanation why these jobs are changed the way they are.
SE is tuning the game so that everyone can enjoy this, and not just a select few.
And from a long-term perspective, this makes way more sense than catering to a niche group of players.
People shouldn’t be excluded from jobs but you shouldn’t hit the skill ceiling 0.00000002 seconds after you reach the skill floor and that’s basically what modern 14 job design is
There needs to be a sense of progression in your understanding and execution of a job as you get better at it or nobody will stick to any of the jobs
As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.
I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess
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