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  1. #1
    Player
    ConantSivrha's Avatar
    Join Date
    Oct 2023
    Posts
    130
    Character
    Conant Sivrha
    World
    Siren
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Alice_Rivers View Post
    ConantSivrha / DRK / Against
    I can’t tell which specific idea this post is counting votes for and against, so I’ll clarify my own position on a few of the things that have been mentioned in the original post and the thread:

    I think healers sabotaging Living Dead is almost always an innocent mistake instead of intentional griefing. OP said, in one of their later posts, that they weren’t asking for healers to be punished for healing a dark knight during Living Dead, but this part of the original post…
    Quote Originally Posted by AnjouMaaka View Post
    I'm curious how many more times our Living Dead must be griefed before SE finally steps in and tells these healers enough is enough.
    initially came across to me as “Square Enix/GMs should take action against healers who heal DRKs during Living Dead, because healers who do this are griefers”, which is a position that I was/am opposed to.

    I also don’t want Living Dead to lose its uniqueness so it can become foolproof (and/or “normal”). Other invulns may not require the same timing and party cooperation as Living Dead, but other invulns also don’t heal you. Living Dead is powerful, and more importantly, cool as fuck. It’s a fair trade-off, and the last thing we need is more homogenization.

    Regarding the idea of Living Dead gaining an effect that blocks outside healing until Walking Dead activates…honestly, there’s a part of me that’s curious how something like this would pan out, and I think it would make DRK more fun to play. But I can also see its potential to cause problems for the party, especially if the blocked healing was simply lost without creating any beneficial effect at all. My focus on the potential downsides for other players was an attempt to correct for personal bias. I’d say I’m neutral towards this idea, and my opinion could change one way or the other depending on the details.

    I wouldn’t mind a little extra sustain on DRK. Personally, I would like a regen effect on Oblation.

    Lastly, I think a visual indicator for Living Dead (aside from the buff icon by the dark knight’s name), as mentioned by Kaixern, would be an improvement.

    Quote Originally Posted by Kaixern View Post
    With all the flashy abilities, auras an so on that classes have in this game it is still weird to me that living dead doesn't have an ongoing visual indicator that would show that your character is under this certain debuff
    (like a veil of darkness surrounding them or even anything else)
    (1)

  2. #2
    Player
    AnjouMaaka's Avatar
    Join Date
    Jan 2023
    Posts
    194
    Character
    Anjou Maaka
    World
    Cuchulainn
    Main Class
    Dark Knight Lv 100
    It's literally just, how long before SE fixes Living Dead to where it cannot be griefed anymore. I fully understand that I have no power over how other players play the game. This is entirely on Square Enix for how they designed the invuln. Back when it was healers just letting you die when the walking dead activated due to not being able to self-cleanse, they still griefed it. Nothing changed except the method by which dark knights get scarred during Living Dead. Does it work fine in raid? Yes. Everywhere else, expect to be in the grave.

    The homogenization argument is literally beating a dead horse. It's what made the game accessible to more players, and we are likely to only get more of it, not less, so if you aren't used to it by now, tough luck. Go back to Nioh 2 if you are looking for more challenge than what FFXIV has to offer.

    Living Dead may be cool, but it's not healthy for the state of dark knight unless they are going to give dark knight self sustain. I don't care how many of you are against it, my suggestion for raw intuition to be given to all tanks would be hilarious if implemented. I can see the loud minority healers raging over it. It would fix the problem without changing Living Dead, or adding another layer to an already overlayered ability. Let's be honest here, there's not much room left in that tooltip. Let the healers whine. They are still needed in raids. Who else is gonna healer LB3 when the rest of the party wipes to Bonds 3 for the 700th time.
    (0)

  3. #3
    Player
    Kaixern's Avatar
    Join Date
    Jul 2021
    Posts
    107
    Character
    Arkhon Dullgaroth
    World
    Ragnarok
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by ConantSivrha View Post
    I also don’t want Living Dead to lose its uniqueness so it can become foolproof (and/or “normal”). Other invulns may not require the same timing and party cooperation as Living Dead, but other invulns also don’t heal you. Living Dead is powerful, and more importantly, cool as fuck. It’s a fair trade-off, and the last thing we need is more homogenization.
    I agree, DRK (and many other classes) has already lost so much.
    And worst of all, if we go down this road, it won't take too much time before others posts appear labelled :
    "using bolide on gunbreaker is griefing" (or posts targetting other classes)

    Too many jobs have already sacrified so much of their identity for the sake of "functionality and balance"
    (For a result that was quite disappointing on both ends)
    (1)

  4. #4
    Player
    AnjouMaaka's Avatar
    Join Date
    Jan 2023
    Posts
    194
    Character
    Anjou Maaka
    World
    Cuchulainn
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by ConantSivrha View Post
    I also don’t want Living Dead to lose its uniqueness so it can become foolproof (and/or “normal”).
    This is why Dark knight getting some kind of self sustain (Especially between levels 50 and 90) would be the better option. Living Dead is already a excessively overlayered ability, with a tooltip that's literally just "you are now reading an entire book."

    Quote Originally Posted by Kaixern View Post
    I agree, DRK (and many other classes) has already lost so much.
    And worst of all, if we go down this road, it won't take too much time before others posts appear labelled :
    "using bolide on gunbreaker is griefing" (or posts targetting other classes)

    Too many jobs have already sacrified so much of their identity for the sake of "functionality and balance"
    (For a result that was quite disappointing on both ends)
    True. Sad but true. I know there are players for whom it killed the fun of the game for them. But for me, the game is fine aside from a few outlier problems like Living Dead being griefable.
    (0)

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