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  1. #1
    Player Isala's Avatar
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    Jun 2014
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    866
    Character
    Isala Zuntrios
    World
    Adamantoise
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Raven2014 View Post
    Because in other MMO, playing in another class usually mean playing on another character?

    I have 4 max level in FF14, I'm sure enjoying my 4 different lock out per week, you know you can too right?



    Valid complain but ... the heck it has to do with raid lockout. Annoying sure, but not that hard to get around to get the benefit of increase the # of lockout you have.
    It has everything to do with raid lockout because of how FF treats classes/characters. A big "selling point" is that you get all the convenience of being able to do it all on one character, instead of needing to do different things on different characters. HOWEVER, unlike XIV which treats characters as completely different entities to the point where you literally cannot interact with your own alts, in other MMOs, outside of certain Bind on Pickup items, such as currencies, or Dungeon/Raid drops, everything can be shipped between alts, so you can basically treat them as, to use the SWTOR term, a Legacy. It is infinitely easier, and often times rewarded, to create other characters in MMOs to experience all of the content, such as crafting/gathering etc. And, they also come with the benefit of giving you increased EXP gain, or bonuses in other ways. They also get their own, individual lockout.

    Here. No. Your alts are separate, there's no way to interact with each other, and the only way to get another lockout is to get a completely new character, go through the same grind you went through the first time, just to get back to a point where you can start playing the content you wanted to play in the first place. It's miserable, and a downgrade from every other MMO for no reason.
    (3)

  2. #2
    Player
    Raven2014's Avatar
    Join Date
    Oct 2014
    Posts
    1,636
    Character
    Ribald Hagane
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Isala View Post
    It has everything to do with raid lockout because of how FF treats classes/characters. A big "selling point" is that you get all the convenience of being able to do it all on one character, instead of needing to do different things on different characters. HOWEVER, unlike XIV which treats characters as completely different entities to the point where you literally cannot interact with your own alts, in other MMOs, outside of certain Bind on Pickup items, such as currencies, or Dungeon/Raid drops, everything can be shipped between alts, so you can basically treat them as, to use the SWTOR term, a Legacy. It is infinitely easier, and often times rewarded, to create other characters in MMOs to experience all of the content, such as crafting/gathering etc. And, they also come with the benefit of giving you increased EXP gain, or bonuses in other ways. They also get their own, individual lockout.

    Here. No. Your alts are separate, there's no way to interact with each other, and the only way to get another lockout is to get a completely new character, go through the same grind you went through the first time, just to get back to a point where you can start playing the content you wanted to play in the first place. It's miserable, and a downgrade from every other MMO for no reason.

    - FF14 is the only game in which if you don't have to create a bunch of alt to be self-sufficient.

    - You don't have to log in and out a bunch of time to consolidate material to craft one single piece of equipment.

    - It allows you to always join farm group in your geared and most proficient job instead of griefing the raid on an undergeared alt.

    - It has the Amory system and the poetic system to help you level efficiently, just like similar other system.

    - EW is a wash in term of relic weapon, but looking at Booza or Eureka ... it was a massive benefit that you only have to do the main grind ONCE and from then just have to do a bit of extra grind for additional weapon. In other games, you literally gonna have to go through the whole process every single damn time you want a new weapon.

    Focusing on the limitation without mentioning the benefit as if the multiclass system was all lies with no benefit is unfair. If I recall correctly, I have (had) 8 alt in WoW, 12 alts (or more) in KOTOR, 10 alts in GW2, and current 4 in FF14. So one - I know everything you're saying, and two - to me FF14's system is the most superior. Is it perfect? No. But the thing is, if you want, with a bit of effort you can make the system in FF14 works in a similar way like the one in other MMO, but no other MMO will let you do what FF14 allow you to do.

    I didn't really play alt in the first 3-4 years of FF14 because it felt sufficient, but once I realize the limitation and the fact I can get around it, I just starting adding a new alt each expansion. And by "getting around the limitations", I mean I just have to put in the same effort I would have to put in another other games anyway, but I do get more in return. Can't have a cake and eat it too ... but no one said you can't just buy a second cake.
    (1)
    Last edited by Raven2014; 07-26-2024 at 05:14 AM.

  3. #3
    Player Isala's Avatar
    Join Date
    Jun 2014
    Posts
    866
    Character
    Isala Zuntrios
    World
    Adamantoise
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Raven2014 View Post
    - FF14 is the only game in which if you don't have to create a bunch of alt to be self-sufficient.

    - You don't have to log in and out a bunch of time to consolidate material to craft one single piece of equipment.

    - It allows you to always join farm group in your geared and most proficient job instead of griefing the raid on an undergeared alt.

    - It has the Amory system and the poetic system to help you level efficiently, just like similar other system.

    - EW is a wash in term of relic weapon, but looking at Booza or Eureka ... it was a massive benefit that you only have to do the main grind ONCE and from then just have to do a bit of extra grind for additional weapon. In other games, you literally gonna have to go through the whole process every single damn time you want a new weapon.

    Focusing on the limitation without mentioning the benefit as if the multiclass system was all lies with no benefit is unfair. If I recall correctly, I have (had) 8 alt in WoW, 12 alts (or more) in KOTOR, 10 alts in GW2, and current 4 in FF14. So one - I know everything you're saying, and two - to me FF14's system is the most superior. Is it perfect? No. But the thing is, if you want, with a bit of effort you can make the system in FF14 works in a similar way like the one in other MMO, but no other MMO will let you do what FF14 allow you to do.

    I didn't really play alt in the first 3-4 years of FF14 because it felt sufficient, but once I realize the limitation and the fact I can get around it, I just starting adding a new alt each expansion. And by "getting around the limitations", I mean I just have to put in the same effort I would have to put in another other games anyway, but I do get more in return. Can't have a cake and eat it too ... but no one said you can't just buy a second cake.
    Literally mentioned the benefits in my first couple lines...
    A big "selling point" is that you get all the convenience of being able to do it all on one character, instead of needing to do different things on different characters.
    That's it. That's the benefits of XIV. Being able to do everything on one character.
    (1)

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