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  1. #1
    Player
    ShadowNyx3's Avatar
    Join Date
    Feb 2015
    Posts
    132
    Character
    Aloh'ir Lazoran
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by CaedemSanguis View Post
    it's bad since a lot of groups have 2 omni melees, so hard to go for a double caster comp in week1/hc prog

    but I guess it's not the end of the world if you go rdm for m1s-m3s and then pct for m4s
    Sounds like a problem for the players to solve, not the developers.
    (5)

  2. #2
    Player CaedemSanguis's Avatar
    Join Date
    Dec 2015
    Posts
    1,106
    Character
    Benedikta Harman
    World
    Moogle
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by ShadowNyx3 View Post
    Sounds like a problem for the players to solve, not the developers.
    it only concerns a small proportion of the playerbase + you can still run rdm for m1s-m3s and pct for m4s with double melee

    but another issue is if they are way more melee player than casters, it's a problem if the optimal comp si double caster + single melee
    (0)

  3. #3
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,394
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by CaedemSanguis View Post
    it only concerns a small proportion of the playerbase + you can still run rdm for m1s-m3s and pct for m4s with double melee

    but another issue is if they are way more melee player than casters, it's a problem if the optimal comp si double caster + single melee
    Except there is nothing about PCT that is going to enforce a double caster comp I have no idea where you guys are getting this idea

    PCT is only ahead above 95 and even at max the amount it does above the 2nd job doesn’t justify hard locking a spot to it

    All PCT’s current damage position does is open the 4th slot to a caster as long as that caster is either PCT or BLM (once it get buffed), that doesn’t change that the 4th slot can also just as easily be filled with a melee. Melee will still be prioritised for that slot in comps that prefer safety as melee have more health so the tanks only need to protect one caster, and melees damage profile is more consistent than the damage casters

    There is no creation of a preferred double caster comp it’s just becoming a soft option
    (0)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess