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  1. #1
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,394
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by CKNovel View Post
    Double caster isn't bad, the problem is that you can just have a PCT instead of a VPR/SAM and only gain DPS + raidwide utility.
    PLD and MCH proved that extra utility can bring a lot to the table.

    The problem isn't a double caster meta, the problem is why we are heading to a double caster meta and why it'll specifically have a PCT.
    If you replace a SAM with a PCT you gain 1% cDPS at 95 and up or lose DPS at below 95 and you trade a party shield for stronger personal survivability. That’s not going to enforce a double caster meta because there is no reason why PCT couldn’t just take up only the default caster slot. And if it allows for more “1 melee 1 ranged, 1 rezz caster 1 selfish caster” as an alternative to 2/1/1 that’s not a bad thing

    And I’m not sure how MCH proved that at all, disassemble is a pity addition because the job was straight up being locked out of PF for its low damage. PLD is more just “we’ve long since accepted the devs refuse to make PLD’s damage good”
    (1)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  2. #2
    Player
    CKNovel's Avatar
    Join Date
    Aug 2019
    Posts
    1,907
    Character
    Cassia Kaedhan
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Supersnow845 View Post
    If you replace a SAM with a PCT you gain 1% cDPS at 95 and up or lose DPS at below 95 and you trade a party shield for stronger personal survivability. That’s not going to enforce a double caster meta because there is no reason why PCT couldn’t just take up only the default caster slot. And if it allows for more “1 melee 1 ranged, 1 rezz caster 1 selfish caster” as an alternative to 2/1/1 that’s not a bad thing

    And I’m not sure how MCH proved that at all, disassemble is a pity addition because the job was straight up being locked out of PF for its low damage. PLD is more just “we’ve long since accepted the devs refuse to make PLD’s damage good”
    As I've said, the problem is the "Why":
    The closer you are to ultimate/week 1 savage the more extra mitigation/DPS gains value as comfort. More mitigation might result in a healer DPS increase. And of course, w1/ultimate player often know how to reach a 95.
    PLD and MCH extra mitigations were extremely valuable in TOP, mitigation planned would go from a puzzle to a breeze. MCH was only locked out of PF in Abyssos Savage but its popularity surged in 6.3 after the addition of "dismantle". PCT is similar but without the MCH poor DPS.

    Even on the "casual savage" side, it will be a massive comfort to have 2 caster and 1 melee.
    (2)