Quote Originally Posted by Neytirhi View Post
I'm convinced it's a bug, not a choice. Even more when you see that in Benchmark 1.0, there was no issue with that.

[snip]

I was so happy with 1st Benchmark....

How can we make things change and reach SE efficiently?? I'm desperate...... Feels like they don't care about those bug reports
Is there anyone talking about the eyebrows in the japanese bug report forum?
So, I can offer some kind of extra information that might help out your bug reports. It’s not that there was no problem in the first benchmark, it’s that there was the opposite problem. When they replaced the brow textures (with one the same resolution for some reason??) brows became too light. So they were more visible than they used to be on darker skin but looked completely awful on lighter skin. The devs did respond to complaints but their fix seems to have just been make them even darker than originally so they’re almost invisible on dark skin now.

One thing I’ve noticed is how flat the brow texture looks and I wonder if that’s part of it? It feels like there were multiple tones in the brow as well as different levels of transparency pre DT. Maybe some alpha info and maybe a secondary overlay were originally there and lost in the update? Or maybe the pre DT eyebrows struck a balance that they are finding themselves unable to recreate (probably not helped by lack of QA). I don’t know I’m just speculating on that.

Im kinda personally wondering why they can’t just use the old brow textures that worked? Same with the eyelashes. The new textures aren’t higher resolution so what was the point? Change for no reason.