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  1. #121
    Player
    MrJPtheAssassin's Avatar
    Join Date
    Dec 2015
    Posts
    336
    Character
    Rose Blackstorm
    World
    Cactuar
    Main Class
    Summoner Lv 100
    RDM to me is just as easy as smn...I don't understand how ppl think its much harder. Sure it has more hard casting than smn that I agree with but I be honest its not that much more demanding. I just say this...I played rdm during the first tier of EW and it was just as boring to me as smn was. It didn't challenge me at all in savage and felt a lot like smn. Again Im a old SMN main and I miss SB smn every single day I log into ff14. I will never forgive the dev team for what they did to smn in EW. They deleted a decently good job. Either way, I personally think SMN and RDM should always be near each other in dps. They both have decent amount of movement tools tho smn is basically a phy range and both have rezs. They even have similar unities. That said RDM probably should be slightly above SMN just bc it does have to hardcast more but not by that much. Picto IMO is the only caster outside BLM that needs to be near melee dps bc it doesn't have a rez but has the same utilities as any other job. It also IMO has way more hardcasting than rdm.
    (2)
    Last edited by MrJPtheAssassin; 07-07-2024 at 01:18 PM.

  2. #122
    Player
    Magikazam's Avatar
    Join Date
    May 2022
    Posts
    368
    Character
    Omori Oatmeal
    World
    Malboro
    Main Class
    Summoner Lv 91
    Quote Originally Posted by MrJPtheAssassin View Post
    RDM to me is just as easy as smn...I don't understand how ppl think its much harder. Sure it has more hard casting than smn that I agree with but I be honest its not that much more demanding. I just say this...I played rdm during the first tier of EW and it was just as boring to me as smn was. It didn't challenge me at all in savage and felt a lot like smn. Again Im a old SMN main and I miss SB smn every single day I log into ff14. I will never forgive the dev team for what they did to smn in EW. They deleted a decently good job. Either way, I personally think SMN and RDM should always be near each other in dps. They both have decent amount of movement tools tho smn is basically a phy range and both have rezs. They even have similar unities. That said RDM probably should be slightly above SMN just bc it does have to hardcast more but not by that much. Picto IMO is the only caster outside BLM that needs to be near melee dps bc it doesn't have a rez but has the same utilities as any other job. It also IMO has way more hardcasting than rdm.
    It not that RDM is that hard, it that SMN is so easy that you could easily fit it entire rotation into a single macro button and wouldn't have a problem.
    (2)

  3. #123
    Player
    Ggwppino's Avatar
    Join Date
    Feb 2022
    Posts
    340
    Character
    Ggwppino Yarappoi
    World
    Louisoix
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Stasya View Post
    You have a strange logic, what about smn and rdm then? They have buffs too but don't compete in damage on par vs melees
    Smn is a joke and this job for a balance sake should not even perform in high-end content. Rdm is a joke too, but actually is a job that sure deserve more balance but before smn pre EW nuke was considerate a really high movement and really semplicistic caster even by dev.
    (2)
    Last edited by Ggwppino; 07-07-2024 at 06:06 PM.

  4. #124
    Player
    rewd's Avatar
    Join Date
    Jun 2021
    Posts
    592
    Character
    Tolo Rewd
    World
    Spriggan
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Ggwppino View Post
    Smn is a joke and this job for a balance sake should not even perform in high-end content. Rdm is a joke too, but actually is a job that sure deserve more balance but before smn pre EW nuke was considerate a really high movement and really semplicistic caster even by dev.
    RDM catching strays by people that don't even play it is wild.
    (1)

  5. #125
    Player
    MrJPtheAssassin's Avatar
    Join Date
    Dec 2015
    Posts
    336
    Character
    Rose Blackstorm
    World
    Cactuar
    Main Class
    Summoner Lv 100
    Quote Originally Posted by rewd View Post
    RDM catching strays by people that don't even play it is wild.
    Rdm was the most simplest caster in SB and ShB tho. That only changed because the devs decided for some reason to dumb down smn and completely nuke the job. Nothing else has really changed tho since Rdm has never really changed or anything since SB. Btw I know this because I have played Rdm in the past. In fact I clear the first tier of EW as Rdm and found it just as easy as SMN. So easy that it put me to sleep towards the end of the tier.
    (0)

  6. #126
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,882
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Seeing as we have more data on this now, I'm curious why PCT isn't under more scrutiny. It's not like this is a job without utility. It has fairly good movement, a 60s recast 20% personal mitigation tool and a 90s recast 10% raidwide mitigation tool (that actually works on all damage types, unlike some tank raid mitigations). I don't even think Arcane Crest survived untouched for as long, last expansion. You essentially have a utility caster with extremely strong aDPS and rDPS.

    I know that they want PCT to be represented in upcoming Savage clears, which requires it to essentially be unconditionally better than BLM in all respects given that it's competing without a Raise. But I'm surprised that they haven't dialed something back.
    (3)

  7. #127
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,377
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Lyth View Post
    Seeing as we have more data on this now, I'm curious why PCT isn't under more scrutiny. It's not like this is a job without utility. It has fairly good movement, a 60s recast 20% personal mitigation tool and a 90s recast 10% raidwide mitigation tool (that actually works on all damage types, unlike some tank raid mitigations). I don't even think Arcane Crest survived untouched for as long, last expansion. You essentially have a utility caster with extremely strong aDPS and rDPS.

    I know that they want PCT to be represented in upcoming Savage clears, which requires it to essentially be unconditionally better than BLM in all respects given that it's competing without a Raise. But I'm surprised that they haven't dialed something back.
    I’m assuming it’s because if you look at PCT below 99 it quickly drops away back into the “low melee pDPS high melee rDPS” range they wanted it in the first place, it’s only 99 and up that it pulls away because of insane crit variation in the starry muse window as you have 4 above 1000 potency attacks that can crit (star prism, rainbow drip, wings/jaw and mog/madeen) and then another 4 above 800 potency (cyan, yellow, magenta and comet)

    I think they should just make star prism and rainbow drip auto crit but bring them down in potency so that the new potency+auto crit= 1400/1000 potency, maybe do the same to comet. That should bring down its insane gold parses without affect the fact that it’s really well balanced at anything below 99 and the real problem there is BLM
    (2)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  8. #128
    Player
    CKNovel's Avatar
    Join Date
    Aug 2019
    Posts
    1,907
    Character
    Cassia Kaedhan
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Lyth View Post
    Seeing as we have more data on this now, I'm curious why PCT isn't under more scrutiny. It's not like this is a job without utility. It has fairly good movement, a 60s recast 20% personal mitigation tool and a 90s recast 10% raidwide mitigation tool (that actually works on all damage types, unlike some tank raid mitigations). I don't even think Arcane Crest survived untouched for as long, last expansion. You essentially have a utility caster with extremely strong aDPS and rDPS.

    I know that they want PCT to be represented in upcoming Savage clears, which requires it to essentially be unconditionally better than BLM in all respects given that it's competing without a Raise. But I'm surprised that they haven't dialed something back.
    Arcane Crest was cut in half in 6.05, which is probably where we'll see the first wave of nerf, hopefully.
    Picto shield is slightly more valuable than RDM magic barrier due to its shield nature in an environment where we can easily fit 50%~60% mitigation that cannibalize each other effectiveness, unlike barriers.
    On top of that, Star Prism heals for whatever reason...? But thankfully it's pretty much toned down.

    SQEX overevaluates Raise on SMN/RDM and BLM is unbalanced at the moment and will probably hit once more melee levels.

    What also grinds my mind is how Smudge is 20s with a built-in sprint but WHM and SGE are stuck on 60s/45s. Even DNC's "En Avant" isn't that strong.
    Pictomancer has too many strength, we're basically in a RPR 6.0 situation but even worse.
    (3)

  9. #129
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,377
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by CKNovel View Post
    Arcane Crest was cut in half in 6.05, which is probably where we'll see the first wave of nerf, hopefully.
    Picto shield is slightly more valuable than RDM magic barrier due to its shield nature in an environment where we can easily fit 50%~60% mitigation that cannibalize each other effectiveness, unlike barriers.
    On top of that, Star Prism heals for whatever reason...? But thankfully it's pretty much toned down.

    SQEX overevaluates Raise on SMN/RDM and BLM is unbalanced at the moment and will probably hit once more melee levels.

    What also grinds my mind is how Smudge is 20s with a built-in sprint but WHM and SGE are stuck on 60s/45s. Even DNC's "En Avant" isn't that strong.
    Pictomancer has too many strength, we're basically in a RPR 6.0 situation but even worse.
    I don’t think SGE and WHM’s gap closers should matter here as they are both pointless fluff as neither of them actually needs a gap closer (SGE’s was to fit the “techy aesthetic” WHM was just so they could hide the fact that class got nothing in the 90-100 range.) Neither of them need gap closers nor does DNC really

    Smudge should only really be compared to aetherial manipulation/between the lines and I think in that instance BLM’s is better for what casters are attempting to achieve with their turrety design

    Star prism really doesn’t need a heal though
    (1)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  10. #130
    Player
    Ramiee's Avatar
    Join Date
    Dec 2022
    Location
    Uldah
    Posts
    1,096
    Character
    Grainne Gothram
    World
    Cerberus
    Main Class
    Black Mage Lv 50
    Quote Originally Posted by MrJPtheAssassin View Post
    Rdm was the most simplest caster in SB and ShB tho. That only changed because the devs decided for some reason to dumb down smn and completely nuke the job. Nothing else has really changed tho since Rdm has never really changed or anything since SB. Btw I know this because I have played Rdm in the past. In fact I clear the first tier of EW as Rdm and found it just as easy as SMN. So easy that it put me to sleep towards the end of the tier.
    It's harder than SMN but not really that hard. Really the fact RDM is no longer the brain dead caster shows that the playerbase is losing skill across the board. The fact we have a "caster" that can literally do everything on one button macro is absurd. Really RDM should be the easiest a caster should be, it's mind boggling to me that they decided to make a caster even easier than it.
    (5)

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