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  1. #131
    Player
    Klive's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    533
    Character
    Klynwilf Spellrifter
    World
    Adamantoise
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Karazaki View Post
    Well I find scythes more original than a sword. Each player has their own preferences which is one reason locking classes/jobs to only 1 weapon type is lame.

    They should scrap or remake the class/job system. Before everyone rolls their eyes, hear me out. Right now classes and jobs are way too similar to justify having both, if jobs become more distinguished then all is well and good. The other problem is if new jobs branch from existing classes then players will automatically have that new job leveled because of their base class.
    I agree they should of scraped the armory system from day one, but it is too late now. I'm going to wait to see how they do the second jobs before I judge the job system. Besides some needed adjustments and balancing; the job system on top of the armory system is working.
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  2. #132
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    761
    Quote Originally Posted by Karazaki View Post
    Well I find scythes more original than a sword. Each player has their own preferences which is one reason locking classes/jobs to only 1 weapon type is lame.

    They should scrap or remake the class/job system. Before everyone rolls their eyes, hear me out. Right now classes and jobs are way too similar to justify having both, if jobs become more distinguished then all is well and good. The other problem is if new jobs branch from existing classes then players will automatically have that new job leveled because of their base class.
    I just don't see this happening. They just revamped it and now a new total revamp? A mmo evolves/ changes for better or worst as its life goes on, but the class/job system is a core system. It's not something you can just dig up and redo whenever you feel like it. Your idea isn't bad, but I think it's too late for it to be a realistic change.

    Also FF as a whole has a lot of jobs to add to any MMO. Even with 2 per class there will still be a lot of options if they go and add most/all eventually. I doubt the classes we have now will branch into more than just 2 or even all the other missing jobs without new classes being added. Even from the poll there was an option to add a new class. It had some names that could lead to a classic FF job like Time Mage for example.
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  3. #133
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    Apr 2012
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    36
    I wouldn't call the recent changes a revamp exactly. I have a hunch that it was easier to implement the new changes the way they did and that come 2.0 they'll blend classes and jobs together. Realistically it would only involve giving jobs their class's abilities and traits. I have faith that any new classes they make will be good, fun, and interesting to play.

    Anyways, my apologies for straying from the thread's topic. I believe that when they add DRK it will probably have many abilities for tactical battles, just not sure how exactly.
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    Last edited by Karazaki; 04-22-2012 at 06:44 AM. Reason: Too many trailing whitespaces

  4. #134
    Player
    Lux_Rayna's Avatar
    Join Date
    Dec 2011
    Posts
    911
    Character
    Vynce Walker
    World
    Sargatanas
    Main Class
    Miner Lv 50
    Quote Originally Posted by Karazaki View Post
    I have faith that they will make good, fun, and interesting classes. I'm just a bit worried about the shared EXP pool between classes and jobs, I wouldn't want a new job (branching from an existing class) to be max level automatically. I do have a hunch that they are planning some Armory System reforms for 2.0 though.
    >_> why? Its not a new job, but a specialization. Its bad enough you have to grind multiple classes just to use one class efficiently, yet you want them to make you grind the jobs for your classes too? Thats a bit much. No thanks.

    Jobs just add flavoring to a class. You get handful of new abilities, the loss of most of your cross-class skills, and are forced to specialize in one aspect of your class. As the game progresses the distinction will become more clear, but jobs just came out in their infancy so you can't possibly expect them to be all that different yet. The armory system will prove to be a good system, people just need to give it time. I think the issue with the armory system is purely about ppl preferring the title BLM to something like Thaumaturge, or would rather just be a DRG instead of the generic Lancer. They dont want non-classic classes in their FF games.
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  5. 04-22-2012 07:05 AM

  6. #135
    Player
    Ramsey's Avatar
    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    362
    Character
    Ramsey Asterdahl
    World
    Sargatanas
    Main Class
    Armorer Lv 60
    It's really only blazing fast to level if you PL, I've found leveling outside of PLing post 20 to be at a perfectly reasonable rate, and pre-20 being quick is a boon, especially considering there is zero content and even less than zero gear to wear at those levels.
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  7. #136
    Player
    Klive's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    533
    Character
    Klynwilf Spellrifter
    World
    Adamantoise
    Main Class
    Arcanist Lv 60


    Stop while you still can!! :P
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  8. #137
    Player
    KoujiGeki's Avatar
    Join Date
    May 2011
    Posts
    1,390
    Character
    Kouji Geki
    World
    Excalibur
    Main Class
    Armorer Lv 58
    Quote Originally Posted by Klive View Post


    Stop while you still can!! :P
    thank you.
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  9. #138
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    Join Date
    Apr 2012
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    36
    Sorry, honestly did not mean to divert the thread.
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  10. #139
    Player
    Cyonos's Avatar
    Join Date
    Jan 2012
    Posts
    31
    Character
    Cyonos Teventir
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    I hope Drk is a soul eating, blood drinking, 2hd wielding, fire balling terror. Clad in the blackest of black armor with glowing red eyes and veins.

    Drk as a tank is a horrid idea if i've ever heard one but thats just my opinion.

    If you want the high powered slayer, the get one shotted by bosses just cause you dropped a massive ws on it speak up and be heard DRK FTW!
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  11. #140
    Player
    Klive's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    533
    Character
    Klynwilf Spellrifter
    World
    Adamantoise
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Cyonos View Post
    I hope Drk is a soul eating, blood drinking, 2hd wielding, fire balling terror. Clad in the blackest of black armor with glowing red eyes and veins.

    Drk as a tank is a horrid idea if i've ever heard one but thats just my opinion.

    If you want the high powered slayer, the get one shotted by bosses just cause you dropped a massive ws on it speak up and be heard DRK FTW!
    So basically the Black Mage of the melee world.

    I hope they fix instances/speed runs/content so more melee will be acceptable then. <---Do not continue thread of that comment.
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