Well I find scythes more original than a sword. Each player has their own preferences which is one reason locking classes/jobs to only 1 weapon type is lame.
They should scrap or remake the class/job system. Before everyone rolls their eyes, hear me out. Right now classes and jobs are way too similar to justify having both, if jobs become more distinguished then all is well and good. The other problem is if new jobs branch from existing classes then players will automatically have that new job leveled because of their base class.