Totally agree, tanks had never had a major role in enmity management when we started to optimise damage, it was always the other party members' fault of not using all their enemity reduction skills, healers' fault of overhealing even just so slightly, or ninja's fault that they don't take care of everything enmity related smooth enough, but somehow when people talk about enmity management, they only seem to ask for opinions from tank players, interesting isn't it.
(Sorry if my English were difficult to understand, I don't play the game in EN)