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  1. #1
    Player
    PariahDoge's Avatar
    Join Date
    Oct 2021
    Posts
    14
    Character
    Eddie Bax
    World
    Brynhildr
    Main Class
    Monk Lv 100
    After doing the raid series this week, my biggest complaint is (again) the games netcode does not seem to play well with 'bullet hell' mechanics like the hearts or the orbs in the Nier raids. I've had times where I see my hitbox clip a heart/orb/little dude in the haunted house dungeon and nothing happens but I weave through a gap between two of them and get hit.
    (2)

  2. #2
    Player
    KitiaraIornsight's Avatar
    Join Date
    Sep 2016
    Location
    Gridania
    Posts
    139
    Character
    Kitiara Utmatar
    World
    Famfrit
    Main Class
    Sage Lv 100
    Quote Originally Posted by PariahDoge View Post
    After doing the raid series this week, my biggest complaint is (again) the games netcode does not seem to play well with 'bullet hell' mechanics like the hearts or the orbs in the Nier raids. I've had times where I see my hitbox clip a heart/orb/little dude in the haunted house dungeon and nothing happens but I weave through a gap between two of them and get hit.
    be careful pointing out people with latency issues too may struggle with certain content and someone has to be a jerk and show someone "rp walking" through aoes and not getting hit totally ignoring the fact that latency IS an issue with certain mechanics and being able to dodge them.
    (0)

  3. #3
    Player
    Jinglypockets's Avatar
    Join Date
    Jul 2024
    Posts
    77
    Character
    Kisori Petrova
    World
    Brynhildr
    Main Class
    Paladin Lv 100
    Quote Originally Posted by PariahDoge View Post
    After doing the raid series this week, my biggest complaint is (again) the games netcode does not seem to play well with 'bullet hell' mechanics like the hearts or the orbs in the Nier raids. I've had times where I see my hitbox clip a heart/orb/little dude in the haunted house dungeon and nothing happens but I weave through a gap between two of them and get hit.
    On the bright side, it seems to have massively improved from where it was in the Nier raids.

    DT bullet hell mechanics don't seem to be nearly as janky as they used to be (still imperfect, but improved), with the first boss of Strayborough being the exception. As far as I can tell, that Strayborough boss seems to be intentionally designed that way because they're diving at your legs.
    (2)

  4. #4
    Player
    RetroCas's Avatar
    Join Date
    Jul 2024
    Posts
    3
    Character
    Yishi Lalni
    World
    Gilgamesh
    Main Class
    White Mage Lv 100
    Quote Originally Posted by PariahDoge View Post
    After doing the raid series this week, my biggest complaint is (again) the games netcode does not seem to play well with 'bullet hell' mechanics like the hearts or the orbs in the Nier raids. I've had times where I see my hitbox clip a heart/orb/little dude in the haunted house dungeon and nothing happens but I weave through a gap between two of them and get hit.
    I can agree with this. For me it's hit or miss whether I avoid or run into things (I tend to cut things very close); solely on how my ISP is acting that day. Sometimes I can skirt a heart at a dangerously close proximity and be fine. Other times I get hit by them from 5 feet away.
    (0)

  5. #5
    Player
    Iveriad's Avatar
    Join Date
    Dec 2013
    Location
    Gridania
    Posts
    77
    Character
    Riella Rhelianah
    World
    Ultros
    Main Class
    Scholar Lv 100
    Quote Originally Posted by PariahDoge View Post
    After doing the raid series this week, my biggest complaint is (again) the games netcode does not seem to play well with 'bullet hell' mechanics like the hearts or the orbs in the Nier raids. I've had times where I see my hitbox clip a heart/orb/little dude in the haunted house dungeon and nothing happens but I weave through a gap between two of them and get hit.
    I don't think it can be fixed with netcode since the logic are all in server, not on client.

    I play in US data center from Asia since my friends all play in US, so you could say my latency is not great.
    My tips for this kind of bullet hell is to look for the direction of the bullet, if you need to get across its path, walk behind it, not in front of it to account for latency.
    (0)

  6. #6
    Player
    PariahDoge's Avatar
    Join Date
    Oct 2021
    Posts
    14
    Character
    Eddie Bax
    World
    Brynhildr
    Main Class
    Monk Lv 100
    Quote Originally Posted by Iveriad View Post
    I don't think it can be fixed with netcode since the logic are all in server, not on client.

    I play in US data center from Asia since my friends all play in US, so you could say my latency is not great.
    My tips for this kind of bullet hell is to look for the direction of the bullet, if you need to get across its path, walk behind it, not in front of it to account for latency.
    Using Netcode as the layman's term for the game handles, I've gotten enough lectures from my IT friends about misusing terms.
    (0)