Yeah, that's pretty much the same conclusion everyone else came to over the past 2 years.
Warrior is more important than other tanks. The devs have been giving it preferential treatment for a long time.
It's cannibalised other tank identities, it's always immediately fixed whenever a change made something slightly worse, and it's allowed to just be a direct upgrade over other jobs.



The reason for changing Primal Ruination reminds me of the removal of WAR's cone AOEs.
They literally want it to be the paste eating job.


I don't particularly care to min-max like that so I wasn't aware of this. All I can say is that I had a pretty big chuckle when I saw they buffed WAR damage but the other tanks only got enmity adjustments. Adding gas to fire as usual I guess lol
ITT: People coming to the realisation that WAR is the main character and everyone else are just quirky sidekicks.




They tried that for the MSQ as well, and it didn't go down very well in the reviews.



This is 7.01, in comparison, 6.01 had no job adjustments, same goes for 5.01 that only adjusted mp cost and 1 buff duration.
Bigger changes should happen in 7.05 but don't hold your breath and lower your expectations.
Even if DRK gained more MP and potency, it would still need a gameplay update.
great another warrior buff.. it obviously needed so warrior can compete with dark knight
thank you square enix



I guarantee WAR gets even more buffs in 7.05 and GNB will probably get 1 or two buffs.
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