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  1. #1
    Player
    AurisNix's Avatar
    Join Date
    Oct 2022
    Posts
    70
    Character
    Auris Nix
    World
    Lamia
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Deslyxic View Post
    Thank you very much for the question! The point is, if I'm right and this hurts the engagement of the game I believe most people aren't going to forums or reddit or twitter to express critique for the game, they will either just stop doing the content or if worse come to worse, stop playing altogether. If this comes to pass I feel that's important to leave the devs know that this might be one of the issues.
    You already have been prove wrong in EW when most of the criticism was that the content for casual and midcore was boring and non existing, the lack of engaging fights is what was killing EW and ppl actually stopped doing content already cuz of that so don't worry they already know if they design braindead content ppl will stop playing and Yoshi P knows it very well
    (5)

  2. #2
    Player
    Astronema's Avatar
    Join Date
    Jan 2014
    Posts
    342
    Character
    Astronema Borealis
    World
    Leviathan
    Main Class
    Archer Lv 100
    Quote Originally Posted by AurisNix View Post
    You already have been prove wrong in EW when most of the criticism was that the content for casual and midcore was boring and non existing, the lack of engaging fights is what was killing EW and ppl actually stopped doing content already cuz of that so don't worry they already know if they design braindead content ppl will stop playing and Yoshi P knows it very well
    They will stop playing just doing the DT msq alone. Yoshi rubber stamped summertime fun with jar jar binks. The idea they know what they are doing is laughable at this point.
    (1)

  3. #3
    Player
    Urielparadox's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    500
    Character
    Smily Kweh
    World
    Maduin
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Astronema View Post
    They will stop playing just doing the DT msq alone. Yoshi rubber stamped summertime fun with jar jar binks. The idea they know what they are doing is laughable at this point.
    incorrect many players enjoyed the msq, esp once u got to the 95+ part I know reading these forums you may not believe it but other forums have plenty of people enjoy it. For those where as combat is important, the new dungeons and raids will keep them around where if they were EW again they would be gone. Your disability does not prevent you from putting a pf up that says " Hey I'm struggling with the mechanics of this boss can u please help so I can finish the msq." I see them and I join them to help people, and if they want I teach them how to solve the mechs if they want to know, otherwise I just carry there body through the fight. The first boss of that dungeon has more room for error, and more time to move than The Aetherfonts bear boss from last expansion. if you are struggling like this, it is then most likely you are not understanding how to identify and execute the mechanic? If you insist on doing it on your own, this is an mmo afterall, then take a step back, cool yourself down, watch a guide, or ask for help. Which you aren't doing, you are complaining and asking that the entire game be changed for you, instead of working with others to get through the content as the game is designed to be done, and frankly as the community would gladly help you with. If you have too much anxiety to join a df, or to throw up a party finder, you would have too much anxiety to come here and behave in the way that you do, which comes off as extremely entitled. Make a macro if you need to that says "hey I really struggle with executing some of this bosses mechanics, I apologize in advance". Ask someone to be the danger dorrito for you. There are options, that don't revolve around completely nuking a game who was originally celebrated for its combat, as well as story. As well as respecting all people. None of these dungeons are harder than arr/HW content when it was released and new, way back when. You couldn't even sprint back then as a dps class, This is not some new all time high level of difficulty. It just hasn't been there for the last expansion and half so you aren't used to it. ARR/HW would be arguably harder as those dungeons contained far less telegraphs and tells for what to do, back when u had to do mechanics, and had far less resources in the game to help you do them. Considering this boss literally plays out the mechanic for you and u just step in and out, repeating it, like a game of simon says.
    (2)

  4. #4
    Player
    Deslyxic's Avatar
    Join Date
    Sep 2018
    Posts
    97
    Character
    Noice Deeps
    World
    Shiva
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by AurisNix View Post
    You already have been prove wrong in EW when most of the criticism was that the content for casual and midcore was boring and non existing, the lack of engaging fights is what was killing EW and ppl actually stopped doing content already cuz of that so don't worry they already know if they design braindead content ppl will stop playing and Yoshi P knows it very well
    Was I? EW held the biggest player count of any expansion, if such criticism reflected the majority of the player base you wouldn't see that. You are literally describing what a vocal minority is.
    (1)

  5. #5
    Player
    Kiurt's Avatar
    Join Date
    Jun 2018
    Posts
    34
    Character
    Defeth Kinath
    World
    Moogle
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Deslyxic View Post
    Was I? EW held the biggest player count of any expansion, if such criticism reflected the majority of the player base you wouldn't see that. You are literally describing what a vocal minority is.
    6.0 did hold the biggest player count (Thanks WoW Devs for Shadowlands tho). From 6.1 to 6.5, players (both casuals and midcore/hardcore) started to leave because of the lack of ENGAGING content, even asking for Eureka back.
    (2)
    Last edited by Kiurt; 07-18-2024 at 09:28 PM.

  6. #6
    Player
    Deslyxic's Avatar
    Join Date
    Sep 2018
    Posts
    97
    Character
    Noice Deeps
    World
    Shiva
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Kiurt View Post
    6.0 did hold the biggest player count (Thanks WoW Devs for Shadowlands tho). From 6.1 to 6.5, players (both casuals and midcore/hardcore) started to leave because of the lack of ENGAGING content, even asking for Eureka back.
    It's true that there were a lot of people that would have preferred a Bozja type content instead of a deep dungeon, and there was a lot of people that wished there was a relic grind like the past. Can you tell how the difficulty of content enter in this equation? In fact I can tell that the reason not many people vibe with deep dungeons is because they get very hard after the early floors.
    (1)

  7. #7
    Player
    EponaTBHSMH's Avatar
    Join Date
    Oct 2016
    Posts
    160
    Character
    Gyalva Guillen
    World
    Balmung
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Deslyxic View Post
    It's true that there were a lot of people that would have preferred a Bozja type content instead of a deep dungeon, and there was a lot of people that wished there was a relic grind like the past. Can you tell how the difficulty of content enter in this equation? In fact I can tell that the reason not many people vibe with deep dungeons is because they get very hard after the early floors.
    Bozja is a very good example of the direction SE has been going since SHB when it comes to difficulty for midcore people, you have content like Delubrum Reginae which has a first boss that punishes mistakes with doom, I personally thought that was rough, there was also stuff like Red Chocobo, how do these things compare with DT difficulty according to you?
    (0)

  8. #8
    Player
    Masekase_Hurricane's Avatar
    Join Date
    Oct 2013
    Posts
    1,911
    Character
    Masekase Hurricane
    World
    Louisoix
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Deslyxic View Post
    Was I? EW held the biggest player count of any expansion, if such criticism reflected the majority of the player base you wouldn't see that. You are literally describing what a vocal minority is.
    Quote Originally Posted by Kiurt View Post
    6.0 did hold the biggest player count (Thanks WoW Devs for Shadowlands tho). From 6.1 to 6.5, players (both casuals and midcore/hardcore) started to leave because of the lack of ENGAGING content, even asking for Eureka back.
    To a degree yes, but the numbers were inflated due to certain streamers giving it a boost on their channels. Once that novelty wore off and their expansion was dropped a large amount left

    As for people leaving my FC died in Endwalker loads left/quit/took long breaks. Gear was largely irrelevant in casual content, as the fights were so easy compared to previous dungeons, raids and trials.

    So whats the point getting better gear if it's not punishing you in min ilvl gear?

    Quote Originally Posted by Deslyxic View Post
    It's true that there were a lot of people that would have preferred a Bozja type content instead of a deep dungeon, and there was a lot of people that wished there was a relic grind like the past. Can you tell how the difficulty of content enter in this equation? In fact I can tell that the reason not many people vibe with deep dungeons is because they get very hard after the early floors.
    It really wasnt hard at all. I think your confusing hard with punishing if you don't learn the fight.
    (1)
    Last edited by Masekase_Hurricane; 07-18-2024 at 09:44 PM.

  9. #9
    Player
    NightHour's Avatar
    Join Date
    Oct 2021
    Posts
    316
    Character
    Night Hour
    World
    Odin
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Deslyxic View Post
    Was I? EW held the biggest player count of any expansion, if such criticism reflected the majority of the player base you wouldn't see that. You are literally describing what a vocal minority is.
    WoW being in the toilet meant XIV got more exposure.


    Endwalker may have been successful on a numbers standpoint but content wise it was rather lacking.

    They've made the game way too easy over the past few expansions and players such as yourself have gotten too comfortable with queueing up and steamrolling content without any real thought.

    The best content to come out of Endwalker is probably Dragonsong's Reprise.


    I and obviously many others are happy that Yoshi's finally come to his senses and is making the game a bit harder.
    (8)
    Last edited by NightHour; 07-19-2024 at 01:56 AM.