Quote Originally Posted by Mr_Gyactus View Post
I don't know what healers really want.

Devs have made things complicated, with huge damage to recover asap, healer check, more dps abilities.
What I do want is shorter cooldown for some ability and more "spell speed".
They really haven't, though. Outside of a few specific cases, the vast majority of content is still "Faceroll your 1 key until the obviously telegraphed AoE damage happens." And at that point, unless that obvious AoE damage is also tied to a mechanic, you just hit an oGDC, or maybe pop a Lily on WHM. And if it IS tied to a mechanic, it either does no extra damage if it's just a "stand in the safe spot", which requires no more healing than just the normal AoE, or a "prepare your swiftcast res" for someone who screwed it up, which still isn't any actual increased effort, because we've had 100 levels of people standing in things, and needing to be scraped off the floor.

And where are these DPS abilities? Cause I'm not seeing them. Are these DPS abilities in the room with us? Cause man, we're still packing less DPS abilities than we had in ARR, HW, or even SB.