Let me make sure I understand this correctly. Your goal is to either force other players to improve (or more accurately, to adopt the style of play that you have deemed "correct"), or make them so miserable that they quit the mode?
My stance has always been wanting to see people to improve, to understand meta and strategy, party up and coordinate in chat. There is a lot going on in this mode, and I will beat it into people until they understand it or give up. Either way benefits me. Better games or continue to grind exp faster.
somehow he doesn't realize that making premade stacks and trying to beat pug teams with twice their combined their score isn't a good idea for helping the game mode. the only people who are even remotely thinking frontlines are fun beyond a daily are some of the ones on his team, and even then most of them dont care.
I believe Olivia is a she. But agreed, of course it won't help the game mode, quite the reverse. The Olivia philosophy is the primary reason it's currently languishing. And more importantly, there isn't a gaming company in existence that appreciates players whose stated goal is to force other players to disengage from content.somehow he doesn't realize that making premade stacks and trying to beat pug teams with twice their combined their score isn't a good idea for helping the game mode. the only people who are even remotely thinking frontlines are fun beyond a daily are some of the ones on his team, and even then most of them dont care.
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