I can't think of a single expert dungeon people have complained about being difficult until Dawntrail, and I've played since Heavensward. The reality is the mechanics are just more fun and interesting this time around. (I don't want any of them nerfed, they're great)People always have this illusion about expert at the beginning of every expansion. We go from 2 years of overgeared (raid/tome) to severely undergeared in the first set of new dungeon. People entering the new expert with lvling gears, some may be even still using lvl90 blue whether previous most group would be two tier above the dungeon difficulty. Remember End Walker dungeons? People also gushed about how it's a new level of difficulty ... how the rest of the expansion played out?
Once I hit 705 it's really just the same old same old. Because expert dungeons will always be balance for 2 tiers below max gears, it will never be challenge unless they're radically change the design itself.
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