So many people think they can be an arm-chair game designer.
So many people think they can be an arm-chair game designer.
It's crazy what you can come up with for a Job's kit when you just... look at the Job's lore, isn't it?Those Scholar changes...just yes.
I was initially worried because I had fairly recently warmed up to Dissipation, however seeing that decision making be placed on the strategies makes it all worth it. Of course, the new Synchronization Tactics still offers decision making for how to utilize your Aetherflow, but it no longer removes the fairy from the battlefield. I am also in utter AWE of how well you cleaned up any potential button bloat; the way you handled the Eos/Selene dilemma by leaning into them being two halves of Lily was a stroke of genius. The way you interact with your fairy now makes her feel like a companion rather than a living oGCD. I would 100% rally behind this.
{Same}
I don't just think I can be an armchair game designer, I know I can.
Care to share which part of these designs you disagree with, or is it a case of 'It's not by SE therefore I hate it'?
No...you...think you can...
Anyway, I'll focus on SCH, which has been my favorite Healer to play since ShB. See, it all comes down to personal opinions. Me? I play healer to heal. If I want to have involved DPS thoughts...I play a DPS (this is also far and away the most common approach in Japanese culture - which is a *huge* thing for you to consider). I wasn't a fan of Cleric Stance. The whole Offense/Defense/Emergency thing you have going? Yeah, I just don't like it. Simple as that. When I play a healer, I have no interest in juggling stances for different effects. (For the record, the same was true back in the day when PLD had Sword vs. Shield stances or whatever they were called - when I play a tank, I do so to tank, period.) There's a reason it took me forever to try leveling AST, just to find they reworked the cards again substantially and changed it from a system I could get into to one I just plain don't like (the difference is I simply stopped playing AST, I didn't see a need to shout it from the housetops and make it about me). I'm also not a fan of your Seraph ability happening simultaneously with other Faerie skills; that's one of the few "strategy" elements I really like about SCH right now, that tradeoff of the extra burst group heal vs. losing your other abilities for a bit. Lastly, I'll add that with the extra DoT you put back. For me, one is enough on a healer. Now I have to juggle two DPS DoT spells? I want to do that, I'll go play a DPS. Same with the AoE component of ShadowFlare...why do I as a healer have an AoE DoT when actual DPS classes don't even do that? Give that to all of the DPS classes first. Lastly, I just think it's a missed opportunity to not move Art of War up to be learned at a much lower level. One of the biggest slowdowns early on is the disparity when different classes get their basic AoE ability. Let's move them earlier.
There, are we happy now? Notice how I didn't say any of your changes were "bad," "terrible," "atrocious," or any of the other belittling words the echo chamber around here likes to throw around. I just accurately noted these are my opinions and why I personally wouldn't enjoy the setup you proposed for SCH.
Fair enough. I appreciate the feedback. The way you word things does make it sound like you feel like you'd be forced to interact with the additional complexity which... isn't the intention at allThere, are we happy now? Notice how I didn't say any of your changes were "bad," "terrible," "atrocious," or any of the other belittling words the echo chamber around here likes to throw around. I just accurately noted these are my opinions and why I personally wouldn't enjoy the setup you proposed for SCH.
Please just stop using the JP playerbase to bolster your argument, are you now claiming to speak for the JP majority too?
The JP playerbase isn't a hivemind either, you only know what a few people on their forums are saying, that doesn't reflect the whole. Have you seen their thoughts in other places? No, you have not, you just think the players on the JP forums represent their entire playerbase, which is incredibly funny because you claim the players on the EN forums are a minority and doesn't represent the wider playerbase.
Last edited by Aravell; 07-11-2024 at 01:43 PM.
RDM has been my favorite DPS to play since Stormblood. See, it all comes down to personal opinions. Me? I play DPS to DPS. If I wanted to have involved healer thoughts... I play a healer. I'm not a fan of dualcast. The whole vercure/verraise thing we have going? Yeah I just don't like it....
Yeah no lol
People say “give constructive ideas not complain” then someone goes to this much effort to provide a constructive idea and people dismiss it out of hand
1) 2 dots give that to the DPS first- BRD and GNB already have that and SMN used to have that before the remake you have championed beforeNo...you...think you can...
Anyway, I'll focus on SCH, which has been my favorite Healer to play since ShB. See, it all comes down to personal opinions. Me? I play healer to heal. If I want to have involved DPS thoughts...I play a DPS (this is also far and away the most common approach in Japanese culture - which is a *huge* thing for you to consider). I wasn't a fan of Cleric Stance. The whole Offense/Defense/Emergency thing you have going? Yeah, I just don't like it. Simple as that. When I play a healer, I have no interest in juggling stances for different effects. (For the record, the same was true back in the day when PLD had Sword vs. Shield stances or whatever they were called - when I play a tank, I do so to tank, period.) There's a reason it took me forever to try leveling AST, just to find they reworked the cards again substantially and changed it from a system I could get into to one I just plain don't like (the difference is I simply stopped playing AST, I didn't see a need to shout it from the housetops and make it about me). I'm also not a fan of your Seraph ability happening simultaneously with other Faerie skills; that's one of the few "strategy" elements I really like about SCH right now, that tradeoff of the extra burst group heal vs. losing your other abilities for a bit. Lastly, I'll add that with the extra DoT you put back. For me, one is enough on a healer. Now I have to juggle two DPS DoT spells? I want to do that, I'll go play a DPS. Same with the AoE component of ShadowFlare...why do I as a healer have an AoE DoT when actual DPS classes don't even do that? Give that to all of the DPS classes first. Lastly, I just think it's a missed opportunity to not move Art of War up to be learned at a much lower level. One of the biggest slowdowns early on is the disparity when different classes get their basic AoE ability. Let's move them earlier.
There, are we happy now? Notice how I didn't say any of your changes were "bad," "terrible," "atrocious," or any of the other belittling words the echo chamber around here likes to throw around. I just accurately noted these are my opinions and why I personally wouldn't enjoy the setup you proposed for SCH.
2) nobody else has an AOE DOT- PLD and GNB, RPR functionally as well
Last edited by Supersnow845; 07-11-2024 at 01:18 PM.
For some people, it's SE's way or the highway.People say “give constructive ideas not complain” then someone goes to this much effort to provide a constructive idea and people dismiss it out of hand
1) 2 dots give that to the DPS first- BRD and GNB already have that and SMN used to have that before the remake you have championed before
2) nobody else has an AOE DOT- PLD and GNB, RPR functionally as well
As for AOE DOTs, if we want to include old designs: NIN has one (Doton), SMN still has one (Slipstream, Garuda phase), MCH's Bishop turret was effectively an 'AOE DOT', MCH also has Flamethrower if you want to count it, MCH also has BioBlaster, BRD had Flaming Arrow, SMN also had Shadowflare, SMN/SCH could turn their ST DOTs into AOE via Bane, BLM has AOE Thunder, as you say PLD has Circle of Scorn, GNB has Bow Shock, but DRK also has Salted Earth. I don't agree with you that RPR has a DOT 'functionally', I assume you refer to Death's Design, but that'd be like saying Trick Attack is 'functionally a DOT' for NIN
SGE now has an AOE DOT (Eukrasian Dyskrasia), and it's a healer too. Just off of that, I would argue that SCH getting an AOE DOT isn't the most bizarre design choice, because for 6 years it had one (ARR-SB it had Shadowflare). Actually, for a while it had Miasma 2 as well I guess
Last edited by ForsakenRoe; 07-11-2024 at 11:49 PM.
Would actually prefer a dot healer and a burst healer split.
Would give all healers 4 additional dps moves with 2 being OGCDs with 1 being a 30s CD and the other. The two GCD abilities will be the same with a small heal attached to each.
The problem for me with healers is the spamming of 1 singular button.
Better dps rotations for healers. And built in option for target of target so you don't have to rely on macros.
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