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  1. #11
    Player
    Zolvolt's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    498
    Character
    Zolmation Volt
    World
    Sargatanas
    Main Class
    Blue Mage Lv 70
    So many people think they can be an arm-chair game designer.
    (2)

  2. #12
    Player
    ForsakenRoe's Avatar
    Join Date
    Apr 2019
    Posts
    2,340
    Character
    Samantha Redgrayve
    World
    Zodiark
    Main Class
    Sage Lv 100
    Quote Originally Posted by Iedarus View Post
    Those Scholar changes...just yes.

    I was initially worried because I had fairly recently warmed up to Dissipation, however seeing that decision making be placed on the strategies makes it all worth it. Of course, the new Synchronization Tactics still offers decision making for how to utilize your Aetherflow, but it no longer removes the fairy from the battlefield. I am also in utter AWE of how well you cleaned up any potential button bloat; the way you handled the Eos/Selene dilemma by leaning into them being two halves of Lily was a stroke of genius. The way you interact with your fairy now makes her feel like a companion rather than a living oGCD. I would 100% rally behind this.
    It's crazy what you can come up with for a Job's kit when you just... look at the Job's lore, isn't it?

    Quote Originally Posted by JamsC View Post
    I would pay double my current sub price if Square Enix just lifted ForsakenRoe’s designs and put them in the game.
    {Same}

    Quote Originally Posted by Zolvolt View Post
    So many people think they can be an arm-chair game designer.
    I don't just think I can be an armchair game designer, I know I can.

    Care to share which part of these designs you disagree with, or is it a case of 'It's not by SE therefore I hate it'?
    (12)

  3. #13
    Player
    Striker44's Avatar
    Join Date
    Jan 2022
    Location
    Uldah
    Posts
    1,106
    Character
    Elmind Exilus
    World
    Gilgamesh
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by ForsakenRoe View Post
    I don't just think I can be an armchair game designer, I know I can.

    Care to share which part of these designs you disagree with, or is it a case of 'It's not by SE therefore I hate it'?
    No...you...think you can...

    Anyway, I'll focus on SCH, which has been my favorite Healer to play since ShB. See, it all comes down to personal opinions. Me? I play healer to heal. If I want to have involved DPS thoughts...I play a DPS (this is also far and away the most common approach in Japanese culture - which is a *huge* thing for you to consider). I wasn't a fan of Cleric Stance. The whole Offense/Defense/Emergency thing you have going? Yeah, I just don't like it. Simple as that. When I play a healer, I have no interest in juggling stances for different effects. (For the record, the same was true back in the day when PLD had Sword vs. Shield stances or whatever they were called - when I play a tank, I do so to tank, period.) There's a reason it took me forever to try leveling AST, just to find they reworked the cards again substantially and changed it from a system I could get into to one I just plain don't like (the difference is I simply stopped playing AST, I didn't see a need to shout it from the housetops and make it about me). I'm also not a fan of your Seraph ability happening simultaneously with other Faerie skills; that's one of the few "strategy" elements I really like about SCH right now, that tradeoff of the extra burst group heal vs. losing your other abilities for a bit. Lastly, I'll add that with the extra DoT you put back. For me, one is enough on a healer. Now I have to juggle two DPS DoT spells? I want to do that, I'll go play a DPS. Same with the AoE component of ShadowFlare...why do I as a healer have an AoE DoT when actual DPS classes don't even do that? Give that to all of the DPS classes first. Lastly, I just think it's a missed opportunity to not move Art of War up to be learned at a much lower level. One of the biggest slowdowns early on is the disparity when different classes get their basic AoE ability. Let's move them earlier.

    There, are we happy now? Notice how I didn't say any of your changes were "bad," "terrible," "atrocious," or any of the other belittling words the echo chamber around here likes to throw around. I just accurately noted these are my opinions and why I personally wouldn't enjoy the setup you proposed for SCH.
    (3)

  4. #14
    Player
    ForsakenRoe's Avatar
    Join Date
    Apr 2019
    Posts
    2,340
    Character
    Samantha Redgrayve
    World
    Zodiark
    Main Class
    Sage Lv 100
    Quote Originally Posted by Striker44 View Post
    There, are we happy now? Notice how I didn't say any of your changes were "bad," "terrible," "atrocious," or any of the other belittling words the echo chamber around here likes to throw around. I just accurately noted these are my opinions and why I personally wouldn't enjoy the setup you proposed for SCH.
    Fair enough. I appreciate the feedback. The way you word things does make it sound like you feel like you'd be forced to interact with the additional complexity which... isn't the intention at all
    (3)

  5. #15
    Player
    Aravell's Avatar
    Join Date
    Aug 2017
    Location
    Limsa Lominsa
    Posts
    1,999
    Character
    J'thaldi Rhid
    World
    Mateus
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Striker44 View Post
    Me? I play healer to heal. If I want to have involved DPS thoughts...I play a DPS (this is also far and away the most common approach in Japanese culture - which is a *huge* thing for you to consider).
    Please just stop using the JP playerbase to bolster your argument, are you now claiming to speak for the JP majority too?

    The JP playerbase isn't a hivemind either, you only know what a few people on their forums are saying, that doesn't reflect the whole. Have you seen their thoughts in other places? No, you have not, you just think the players on the JP forums represent their entire playerbase, which is incredibly funny because you claim the players on the EN forums are a minority and doesn't represent the wider playerbase.
    (20)
    Last edited by Aravell; 07-11-2024 at 01:43 PM.

  6. #16
    Player
    Luluya's Avatar
    Join Date
    Jan 2023
    Posts
    109
    Character
    Lutia Chassebel
    World
    Marilith
    Main Class
    Machinist Lv 80
    RDM has been my favorite DPS to play since Stormblood. See, it all comes down to personal opinions. Me? I play DPS to DPS. If I wanted to have involved healer thoughts... I play a healer. I'm not a fan of dualcast. The whole vercure/verraise thing we have going? Yeah I just don't like it....

    Yeah no lol
    (1)

  7. #17
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,528
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Zolvolt View Post
    So many people think they can be an arm-chair game designer.
    People say “give constructive ideas not complain” then someone goes to this much effort to provide a constructive idea and people dismiss it out of hand

    Quote Originally Posted by Striker44 View Post
    No...you...think you can...

    Anyway, I'll focus on SCH, which has been my favorite Healer to play since ShB. See, it all comes down to personal opinions. Me? I play healer to heal. If I want to have involved DPS thoughts...I play a DPS (this is also far and away the most common approach in Japanese culture - which is a *huge* thing for you to consider). I wasn't a fan of Cleric Stance. The whole Offense/Defense/Emergency thing you have going? Yeah, I just don't like it. Simple as that. When I play a healer, I have no interest in juggling stances for different effects. (For the record, the same was true back in the day when PLD had Sword vs. Shield stances or whatever they were called - when I play a tank, I do so to tank, period.) There's a reason it took me forever to try leveling AST, just to find they reworked the cards again substantially and changed it from a system I could get into to one I just plain don't like (the difference is I simply stopped playing AST, I didn't see a need to shout it from the housetops and make it about me). I'm also not a fan of your Seraph ability happening simultaneously with other Faerie skills; that's one of the few "strategy" elements I really like about SCH right now, that tradeoff of the extra burst group heal vs. losing your other abilities for a bit. Lastly, I'll add that with the extra DoT you put back. For me, one is enough on a healer. Now I have to juggle two DPS DoT spells? I want to do that, I'll go play a DPS. Same with the AoE component of ShadowFlare...why do I as a healer have an AoE DoT when actual DPS classes don't even do that? Give that to all of the DPS classes first. Lastly, I just think it's a missed opportunity to not move Art of War up to be learned at a much lower level. One of the biggest slowdowns early on is the disparity when different classes get their basic AoE ability. Let's move them earlier.

    There, are we happy now? Notice how I didn't say any of your changes were "bad," "terrible," "atrocious," or any of the other belittling words the echo chamber around here likes to throw around. I just accurately noted these are my opinions and why I personally wouldn't enjoy the setup you proposed for SCH.
    1) 2 dots give that to the DPS first- BRD and GNB already have that and SMN used to have that before the remake you have championed before
    2) nobody else has an AOE DOT- PLD and GNB, RPR functionally as well
    (13)
    Last edited by Supersnow845; 07-11-2024 at 01:18 PM.

  8. #18
    Player
    ForsakenRoe's Avatar
    Join Date
    Apr 2019
    Posts
    2,340
    Character
    Samantha Redgrayve
    World
    Zodiark
    Main Class
    Sage Lv 100
    Quote Originally Posted by Supersnow845 View Post
    People say “give constructive ideas not complain” then someone goes to this much effort to provide a constructive idea and people dismiss it out of hand

    1) 2 dots give that to the DPS first- BRD and GNB already have that and SMN used to have that before the remake you have championed before
    2) nobody else has an AOE DOT- PLD and GNB, RPR functionally as well
    For some people, it's SE's way or the highway.

    As for AOE DOTs, if we want to include old designs: NIN has one (Doton), SMN still has one (Slipstream, Garuda phase), MCH's Bishop turret was effectively an 'AOE DOT', MCH also has Flamethrower if you want to count it, MCH also has BioBlaster, BRD had Flaming Arrow, SMN also had Shadowflare, SMN/SCH could turn their ST DOTs into AOE via Bane, BLM has AOE Thunder, as you say PLD has Circle of Scorn, GNB has Bow Shock, but DRK also has Salted Earth. I don't agree with you that RPR has a DOT 'functionally', I assume you refer to Death's Design, but that'd be like saying Trick Attack is 'functionally a DOT' for NIN

    SGE now has an AOE DOT (Eukrasian Dyskrasia), and it's a healer too. Just off of that, I would argue that SCH getting an AOE DOT isn't the most bizarre design choice, because for 6 years it had one (ARR-SB it had Shadowflare). Actually, for a while it had Miasma 2 as well I guess
    (5)
    Last edited by ForsakenRoe; 07-11-2024 at 11:49 PM.

  9. #19
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,361
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    Would actually prefer a dot healer and a burst healer split.

    Would give all healers 4 additional dps moves with 2 being OGCDs with 1 being a 30s CD and the other. The two GCD abilities will be the same with a small heal attached to each.

    The problem for me with healers is the spamming of 1 singular button.
    (1)

  10. #20
    Player
    GrizzlyTank's Avatar
    Join Date
    Jul 2015
    Posts
    1,718
    Character
    Livia Bloodletter
    World
    Phoenix
    Main Class
    Dancer Lv 100
    Better dps rotations for healers. And built in option for target of target so you don't have to rely on macros.
    (5)

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