Quote Originally Posted by ViaDesperare View Post
Thinking in terms of game design, I've been seeing a lot of talk about things that the FFXIV Devs seems to have forgotten, or just dropped, and the playerbase growing so used to it that they're now pushing for that direction for this game's design.

1. Just Let Them Play - Link

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2. Let Them Skip - Link

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3. Echo Chambers - Link

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If anyone has more examples, pleased do share. I think it's important to talk and be reminded about good game design to better our games.
1. This isn't an arcade game. Not every game needs to be styled after arcade games to be enjoyable. If you want the immediate gratification that an arcade style game can provide, play one. There are thousand of free to play games available to choose from.

2. This game is built around the story. You can skip most of it if you want but that's going to leave a poor experience. Are you sure this is the game you want to be playing when there are plenty out there where the story is just an afterthought?

3. Every game with a large enough player base has multiple echo chambers. Ignore them if they're bothering you. That's what 90% of the player base is already doing. They just play the game and ignore the gossip.

4. Good game design will be different things to different players. Not everyone enjoys the same design. Find the game you want to be playing instead of picking a random game expecting it to change to conform to what you want. Change isn't going to occur when you keep throwing money at something you don't like.