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  1. #11
    Player
    Jonsky's Avatar
    Join Date
    May 2022
    Location
    Gridania
    Posts
    23
    Character
    J'nath Ahn
    World
    Phantom
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Tunda View Post
    but how this could work for healers?

    healers are very specific when it comes to abilities
    I'm reminded by two actions from Bozja: one called "Lost Seraph Strike" (Deal some damage, reduce your healing power but up your damage dealt) and another called "Lost Font of Magic" (ups your damage dealt but drains MP for its duration). Not sure what could be used for a healer trying to tank though.
    (0)
    Last edited by Jonsky; 07-10-2024 at 07:45 PM. Reason: Updated the two action names and descriptions mentioned.

  2. #12
    Player
    Ramiee's Avatar
    Join Date
    Dec 2022
    Location
    Uldah
    Posts
    1,096
    Character
    Grainne Gothram
    World
    Cerberus
    Main Class
    Black Mage Lv 50
    Quote Originally Posted by Jonsky View Post
    I'm reminded by two actions from Bozja: one called Seraph Strike and another which uses up a lot of your MP but boosts your damage pretty heavily. Not sure what could be used for a healer trying to tank though.
    Still just 1-1-1-1 spam.
    The main issue with specs is ff14 already tried it with Arcanist and they clearly couldn't handle it because both SMN and SCH have lost the Arcanist identity of a Pet management dot mage.
    (2)

  3. #13
    Player
    Jonsky's Avatar
    Join Date
    May 2022
    Location
    Gridania
    Posts
    23
    Character
    J'nath Ahn
    World
    Phantom
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Ramiee View Post
    Still just 1-1-1-1 spam.
    You're not wrong there. There would need to be something more than what they've done for (I only have experience with WHM) healer's damage abilities. They'd have to add an extra piece of text to some abilities that say something like "Healing potency is converted to damage potency and can only affect enemies when [DPS spec name] is active" and then have to untangle and re-tangle some spaghetti code to make it all work in a style that would fit a caster DPS job.
    (0)

  4. #14
    Player
    TBerry's Avatar
    Join Date
    Dec 2020
    Posts
    472
    Character
    Sakura Ichijo
    World
    Omega
    Main Class
    Bard Lv 100
    Healers should be able to spec into Carpenter so they can build a bridge and get over it.
    Seriously stop crying everywhere.
    (1)
    Last edited by TBerry; 07-10-2024 at 08:27 PM.

  5. #15
    Player
    Tunda's Avatar
    Join Date
    Jun 2024
    Posts
    791
    Character
    Tunda King
    World
    Ragnarok
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by TBerry View Post
    Healers should be able to spec into Carpenter so they can build a bridge and get over it.
    Seriously stop crying everywehere.
    have some empathy
    (3)

  6. #16
    Player
    Ayer2015's Avatar
    Join Date
    Feb 2015
    Posts
    1,451
    Character
    Ayer Austen
    World
    Faerie
    Main Class
    Red Mage Lv 90
    They can barely manage the now 21 jobs we already have and you want them to balance and create fun play styles for 42?
    (2)

  7. #17
    Player
    LyraShu's Avatar
    Join Date
    Apr 2024
    Posts
    119
    Character
    Lyra Shuu
    World
    Midgardsormr
    Main Class
    Sage Lv 100
    That is a really cool thought! I highly doubt this would be a popular choice from players, but it would be kinda interesting if we each had different "stance" buttons to switch roles and you could make the choice of role before you enter duty and it locks you into that just like it does now per job. You could have different hot bars per stance and during solo play, you could easily switch between then as long as your are not in combat.

    I could see this working against the idea of jobs being their own unique thing, but I think it could be interesting. It would take way to much to work into the game right now though and its just fun brain food but I would have fun with it.
    (3)

  8. #18
    Player
    Tunda's Avatar
    Join Date
    Jun 2024
    Posts
    791
    Character
    Tunda King
    World
    Ragnarok
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by LyraShu View Post
    That is a really cool thought! I highly doubt this would be a popular choice from players, but it would be kinda interesting if we each had different "stance" buttons to switch roles and you could make the choice of role before you enter duty and it locks you into that just like it does now per job. You could have different hot bars per stance and during solo play, you could easily switch between then as long as your are not in combat.

    I could see this working against the idea of jobs being their own unique thing, but I think it could be interesting. It would take way to much to work into the game right now though and its just fun brain food but I would have fun with it.
    just introduce it as new job I would be happy to see it coming
    (2)

  9. #19
    Player
    GrizzlyTank's Avatar
    Join Date
    Jul 2015
    Posts
    1,718
    Character
    Livia Bloodletter
    World
    Phoenix
    Main Class
    Dancer Lv 100
    Still waiting for dual guns. Make Merlwyb the trainer or something!
    (1)

  10. #20
    Player
    Tunda's Avatar
    Join Date
    Jun 2024
    Posts
    791
    Character
    Tunda King
    World
    Ragnarok
    Main Class
    Black Mage Lv 100
    What if machinist go as a tank that can actually ride a tank
    (1)

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