Isn't VPR currently the most played job in both Extremes, including supports? Why would they look at those numbers and then conclude 'this job needs to be accessible to a larger number of players'? Shouldn't the goal be to retain the barriers to entry so that people go play other jobs instead?
I'm worried that they're sticking with the same limited set of job designers who are consistently making bad decisions for the game without listening to feedback from people who actually main the jobs and without learning from from their past mistakes. It's gotten to the point where players can't trust any design changes that they put out to be beneficial.
I wonder how many negative reviews it's going to take for them to recognize that this is not a good design direction.