Yes pls don't change VPR it the most fun i've had in the melee role as a tank/phys range player
Yes pls don't change VPR it the most fun i've had in the melee role as a tank/phys range player
Viper, AST and DNC are my favorite jobs. Well AST used to be until the change. These classes felt right from the beginning for me. This is the second job that will change that I love the way it is if this changes. I loved AST the way it was and I love viper the way it is. Some jobs are just not meant for everyone and some people don't like change. That isn't a reason to change these jobs. They aren't/weren't impossible to learn and some learn it easier than others. There is no reason to change them. If they were broken, sure, change them but they aren't. Please keep this in mind.
Go against those who want easy classes to just whip through like all the others. Just this once. Ya can't please everyone. This time please make the "no changes" people happier and not change things.
Each job has something special about them. Why should these be any different? I don't even play AST as much because of the changes. its boring now.
I hope it doesn't change. i wish people would accept the jobs the way they are or play a different job. That is why we have so many jobs available. I am heart broken that these changes keep happening.
Last edited by Kibitzie; 07-07-2024 at 06:41 AM.
Adding another voice, please do not change viper, or at least wait more time to have consistent feeback.
The feel of quickness and busyness (which in my opinion is just a "feel" as it is actually not that quick) is what makes the job feel great, fun and have an identity.
If you start to target what you call "busyness" in viper, it will just be another reaper, which is a job that already exists and people which do not like viper can play. I thought that a selling point of this game, was the different playable jobs, but maybe it is just turning out to be a false advertisement at this point.
It is baffling to see the development team nailling fun, easy and still fresh (to some degree) new jobs, just to threaten to destroy their identity in less than a week of launch time.
I also don't know who asked for these changes, it's delusional. Jobs been out for less than a month and players already want sweeping changes. Like just stop.....we have two very vocal minority at play here. One is the "please dont make us have positions to do and can you make the job easy for us?"
The second "jobs are to easy now that they have pvp like abilities, I want button bloat!"
Can people just give it time to breath and let viper be it's own thing? No of course not what am I saying. Let's be brutally honest here, just because you can play every job on one character does not mean you have to or even should. If the job that's new ends up being something you don't like? Then don't play it. Simple right?
Who are they even listening to? Here's my vote: Do not change the class to make it easier. It's already easy enough.
Apparently they want to change it because the Japanese community complaints its too fast, when its on par with samurai and monk. This decision makes no sence especially when vocal majority is screaming at you to leave it alone.
Its actually kinda funny that when Japanese community does not like something, its gets changed in next minor patch, but anybody else has to scream at them for years to fix obvious glaring issues like old living dead or how they have been homogenazing everything since stormblood, to the point where endwalker was putting people to sleep.
the devs are japanese, so that's not much of a surprise. how many 'murican devs design their games based on japanese feedback?Its actually kinda funny that when Japanese community does not like something, its gets changed in next minor patch, but anybody else has to scream at them for years to fix obvious glaring issues like old living dead or how they have been homogenazing everything since stormblood, to the point where endwalker was putting people to sleep.
there's also the fact that, while people in the west will loudly complain about things, they'll keep playing the game for decades before getting too fed up. correct me if i'm wrong but eastern audiences are a lot more willing to quit when they're unhappy with something - i'm aware of quite a few examples from TCGs to gacha games and even celebrities can lose their whole career if people find out they smoke or have a boyfriend
You misunderstand. For many people, even though we have been putting up with it for a long time, this IS what is making a lot of us willing to quit because we are unhappy. I have been watching jobs ebb and flow for a long time and have mostly been able to tolerate it, but the homogenization of a job that has been out for single digit days is the last straw for me personally. It will be up to people to put their money where their mouth is if the changes do go through, but most of us are of course fighting in hopes that these changes don't happen to begin with.the devs are japanese, so that's not much of a surprise. how many 'murican devs design their games based on japanese feedback?
there's also the fact that, while people in the west will loudly complain about things, they'll keep playing the game for decades before getting too fed up. correct me if i'm wrong but eastern audiences are a lot more willing to quit when they're unhappy with something - i'm aware of quite a few examples from TCGs to gacha games and even celebrities can lose their whole career if people find out they smoke or have a boyfriend
I do not currently play it but have a very good friend who does and they love it just as it is. They loved Monk before it got it's changes to take away what made it complex and interesting to them. This has given that back and they are having so much fun. I look forward to the challenge of more than 2 positionals when I dive in and learn it for myself.
Please do not change viper. It's too soon to be making a change like this. The game has been out for official release less than a week.
Adding my voice in support of leaving Viper alone! The job is fine how it is. The fast pace of the combos and the positionals keep it engaging and differentiate it from the rest of the melee dps. Playing Viper is the most fun I've had playing a dps job in years, please don't change it.
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