I don't remember where I read it, but I could have sworn there was an article about the higher-ups at SE suggesting that mature storylines weren't the way to go and they wanted storylines that were more power-of-friendshipy.
I don't know, maybe I'm misremembering that, but it's sure what it feels like. Does everything have to be an existential threat? Okay, no it doesn't need to be the end of the world all the time. But there's a lot of space in between for solving problems, we saw that with some of the patch stories over the years. Not existential threat, but a threat needing a serious group of heroes to solve the problem nonetheless.
I don't blame SE though. It seems like all companies have reached that point where they are so bloated that the MBAs are in charge, the creative folks have either been pushed out or their spirits so crushed they are just doing whatever they can to survive, and the only thing holding the brand together is, well, trading on the brand's legacy goodwill.
I wish they would just bring in some new characters, especially if they aren't willing to take the ones they have in directions that have consequences.You either die a hero or you live long enough to see yourself become Bethesda.



Do you maybe mean this here?I don't remember where I read it, but I could have sworn there was an article about the higher-ups at SE suggesting that mature storylines weren't the way to go and they wanted storylines that were more power-of-friendshipy.
I don't know, maybe I'm misremembering that, but it's sure what it feels like. Does everything have to be an existential threat? Okay, no it doesn't need to be the end of the world all the time. But there's a lot of space in between for solving problems, we saw that with some of the patch stories over the years. Not existential threat, but a threat needing a serious group of heroes to solve the problem nonetheless.
I don't blame SE though. It seems like all companies have reached that point where they are so bloated that the MBAs are in charge, the creative folks have either been pushed out or their spirits so crushed they are just doing whatever they can to survive, and the only thing holding the brand together is, well, trading on the brand's legacy goodwill.
I wish they would just bring in some new characters, especially if they aren't willing to take the ones they have in directions that have consequences.
https://www.pcgamer.com/games/final-...g-light-again/
There were some articles were Yoshida apparently said that he is done with darker stories. I don't know though how accurate the translation was.
Wow, I completely missed this stuff, or maybe overlooked it because they were talking about "new projects." But the tonal shift they talk about sure does sound like what happened with Dawntrail, doesn't it? Hildibrand comedy inserts, all rainbows and sunshine... To be honest, I do still find it rather strange that players and devs act like FF16 was some sort of "darkness personified" game, while FF14 is apparently "very light with craziness all over the place."Do you maybe mean this here?
https://www.pcgamer.com/games/final-...g-light-again/
There were some articles were Yoshida apparently said that he is done with darker stories. I don't know though how accurate the translation was.
Neither of those was ever the case. FF14 was dealing with heavy, world ending themes from its very inception. The world literally got nuked with ARR, with tons of Eorzean inhabitants violently dying. And the Hildibrand stuff that supposedly balances this out (according to the article)... is a completely optional storyline that many people never even touched. Outside of Hildibrand, I struggle to even recall any "goofs" or whatever. FF16 meanwhile has slavery and people dying... sure... What Final Fantasy game doesn't? They all boil down to essentially the same things in the end, and FF16 was no different despite making the world medieval and copying a few Game of Thrones things.
All that is to say - FF14 can't go to its light, comedic roots because it doesn't have any. And FF16 isn't nearly as super duper depressing emo dark as the team liked to hype up for the media.
It didn't even make any sense.
First of all, it's not a race, they make that perfectly clear. Second, you're endangering your friends and the precious sister of your over-protective employer, how did he approve of this? Honestly, a very insulting move considering there's absolutely no reason for it.
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