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  1. #31
    Player
    Kaurhz's Avatar
    Join Date
    Jul 2015
    Posts
    3,587
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    Bad take IMO.

    It's a bad story but it isn't completely unsalvageable.

    and personally for me, even if a story is bad, which I did find this one to be for a lot of it -- It still doesn't detract from some of the world building that goes on, and nor does it detract from the potential intrigue later down the line.

    Edit (Just to add to this, even though they can still do the same with short stories, I don't think you can get the same intrigue as what you may get with an entire story dedicated to it, as I personally did find some intrigue there, learning about the two-headed Mamool Ja in Yak T'el was a refreshing experience and honestly led to quite a multi-dimensional character in Bakool Ja. Same thing with some of the revelations in Living Memory, they just didn't focus on some of those parts enough. So even though I don't like the story I can still find potential interest there.)

    Content itself can quite as easily struggle with the same dilemma honestly. Dungeons can be a massive swing and a miss... They can also be a homerun. Same for the trials, and same for any regular raids that they do.
    (2)
    Last edited by Kaurhz; 07-04-2024 at 08:46 PM.