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  1. #21
    Player
    ForsakenRoe's Avatar
    Join Date
    Apr 2019
    Posts
    2,456
    Character
    Samantha Redgrayve
    World
    Zodiark
    Main Class
    Sage Lv 100
    Quote Originally Posted by rawker View Post
    Graphics is nothing if the experience is crappy
    Graphics can pull players in, but good gameplay is what keeps them coming back. Since this is a subscription based MMO, long term retention is the name of the game, and healer design currently is antithetical to that goal.

    To the OP's point, of 'Fixing healers are much harder than you think', I disagree, because I've written up designs that, at least in the short term, would fix the main issues that healers face (namely, having only one button to spam in downtimes). I'm a random on the forums, and I don't get paid to design FFXIV Jobs. If I can do it, the devs should be able to.
    (4)

  2. #22
    Player
    Tunda's Avatar
    Join Date
    Jun 2024
    Posts
    791
    Character
    Tunda King
    World
    Ragnarok
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by ForsakenRoe View Post
    Graphics can pull players in, but good gameplay is what keeps them coming back. Since this is a subscription based MMO, long term retention is the name of the game, and healer design currently is antithetical to that goal.

    To the OP's point, of 'Fixing healers are much harder than you think', I disagree, because I've written up designs that, at least in the short term, would fix the main issues that healers face (namely, having only one button to spam in downtimes). I'm a random on the forums, and I don't get paid to design FFXIV Jobs. If I can do it, the devs should be able to.
    Me and you and many people agree.. but I feel like square enix is only listening to Japanese players and they like the current healer design.. maybe they are right that this role isn't for us anymore.

    RIP
    (0)

  3. #23
    Player
    ForsakenRoe's Avatar
    Join Date
    Apr 2019
    Posts
    2,456
    Character
    Samantha Redgrayve
    World
    Zodiark
    Main Class
    Sage Lv 100
    Quote Originally Posted by Tunda View Post
    Me and you and many people agree.. but I feel like square enix is only listening to Japanese players and they like the current healer design.. maybe they are right that this role isn't for us anymore.

    RIP
    And on the JP forums, they say that SE only listens to EN forums, people like us. So if it feels to us like they're not listening to us, and it feels to JP like they're not listening to JP... Who are they listening to?

    When they say 'we received feedback about X and so we have made these changes (eg RNG removal on AST)', who did they hear that from, if it's not EN and not JP? Is there some playerbase in Antarctica that is weighing in on job design? Are SE receiving interstellar transmissions from aliens in another galaxy, asking that WAR should be given even more selfhealing capabilities?
    (2)

  4. #24
    Player
    Tunda's Avatar
    Join Date
    Jun 2024
    Posts
    791
    Character
    Tunda King
    World
    Ragnarok
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by ForsakenRoe View Post
    And on the JP forums, they say that SE only listens to EN forums, people like us. So if it feels to us like they're not listening to us, and it feels to JP like they're not listening to JP... Who are they listening to?

    When they say 'we received feedback about X and so we have made these changes (eg RNG removal on AST)', who did they hear that from, if it's not EN and not JP? Is there some playerbase in Antarctica that is weighing in on job design? Are SE receiving interstellar transmissions from aliens in another galaxy, asking that WAR should be given even more selfhealing capabilities?
    WAR will receive buff note my words

    Bloodwhetting will be a trait passive so healers can glare healers like how square enix view them
    (0)

  5. #25
    Player
    Teno's Avatar
    Join Date
    Jul 2014
    Posts
    888
    Character
    Teno Gestalt
    World
    Moogle
    Main Class
    Sage Lv 100
    Quote Originally Posted by Tunda View Post
    I have been thinking how could square enix fix healers in the long run..

    The issue is you HAVE to change the kit of 4 classes at once to do a proper change or all of them will be a copy cat of each other
    No you don't have to change the kit of 4 classes, it's been discussed countless times that even small additions would already do.
    (2)

  6. #26
    Player
    Teno's Avatar
    Join Date
    Jul 2014
    Posts
    888
    Character
    Teno Gestalt
    World
    Moogle
    Main Class
    Sage Lv 100
    Quote Originally Posted by Tunda View Post
    Me and you and many people agree.. but I feel like square enix is only listening to Japanese players and they like the current healer design.. maybe they are right that this role isn't for us anymore.

    RIP
    Yep, sadly they only listen to the japanese, and since the japanese like their rigid 111 spam, we're fked.
    (2)

  7. #27
    Player
    Iedarus's Avatar
    Join Date
    Aug 2021
    Posts
    365
    Character
    Iedarus Meridus
    World
    Midgardsormr
    Main Class
    Scholar Lv 100
    Easy hotfix for SCH:
    -Remove Protraction
    -Remove Fey Blessing
    -Return Miasma II w/ 15 second duration
    -Give Biolysis 18 second duration
    -Return Bane
    -Reduce Broil potency to compensate

    Bam, SCH has a simple and fun gameplay loop.
    (1)
    Quote Originally Posted by Iedarus View Post
    Was this what Yoshi P wanted for people like me? Did he assume we were too foolish to take any semblance of complexity? How could such an allegedly open developer act so dismissive towards his own players? The flavor of the jobs I loved so much throughout the franchise were mere husks of themselves. What was once a magical world peeled away to reveal a sterile room of four walls. No imagination, no challenge, only accessibility for the sake of it. I didn't feel welcomed, I felt betrayed.
    I'll give healer a try up until level 100. If I do not like it, I'm off the role, entirely.

  8. #28
    Player
    Tunda's Avatar
    Join Date
    Jun 2024
    Posts
    791
    Character
    Tunda King
    World
    Ragnarok
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Iedarus View Post
    Easy hotfix for SCH:
    -Remove Protraction
    -Remove Fey Blessing
    -Return Miasma II w/ 15 second duration
    -Give Biolysis 18 second duration
    -Return Bane
    -Reduce Broil potency to compensate

    Bam, SCH has a simple and fun gameplay loop.
    strangely you fix 80% of the job issues
    (0)

  9. #29
    Player
    Rithy255's Avatar
    Join Date
    May 2022
    Posts
    2,085
    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Silver-Strider View Post
    I was arguing more that it's possible to rework 4 jobs, not that the reworks themselves were good. If they want to make the jobs even more crap than they already are, then it just means I'll be doubling down on my decision to play MNK this time around
    My bad I looked back and likely misunderstood, I'm just saying any sort of rework track record is likely that any sort of future healer reworks will likely not really be better.

    I've played Paladin, Astro and Black mage and pretty much had to see jobs i enjoyed for their uniqueness be put in the same box as every other job, So any idea of a "healer rework" would further push down the role if gone wrong (if that's even possible). I think a core issue is that a lot of reworks don't actually appeal to their current player base and try to make the job more appealing to people outside of that playerbase, which you see with most reworks they become more popular but lose a lot of what made them fun for people who enjoyed it.

    I'm more then willing to see the direction of "reworking healers" at this point but I can't say I'm very optimistic about more reworks, then again picto seems pretty fun, so theirs maybe slight hope that job design will get better.
    (0)
    Last edited by Rithy255; 07-05-2024 at 07:06 AM.

  10. #30
    Player
    koko-on-da-forumz's Avatar
    Join Date
    Jun 2024
    Posts
    196
    Character
    Kokola Kola
    World
    Malboro
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Rithy255 View Post
    I think a core issue is that a lot of reworks don't actually appeal to their current player base and try to make the job more appealing to people outside of that playerbase, which you see with most reworks they become more popular but lose a lot of what made them fun for people who enjoyed it..
    This is true, but we often see that the second half is not the case.

    Jobs like AST and MNK go through changes just about every expansion (and sometimes more often) because they're the least played. And they're still the least played because they've alienated current players and given anyone else no reason to try it out.

    It's a weird, very corporate idea to begin with, that having a completely flat distribution of players on jobs is even desirable. It speaks to how they look at data and not feedback when they make these kinds of decisions.
    (1)

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