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  1. #51
    Player
    PercibelTheren's Avatar
    Join Date
    May 2023
    Location
    Limsa Lominsa
    Posts
    1,034
    Character
    Percibel Theren
    World
    Zodiark
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Fourbestintoner View Post
    Just don't die, it's okay anyway, healers aren't needed.
    Well uh, yeah. They aren't. I've been running the new dungeons on Dancer and, with the exception of like one boss, if the healer drops dead but the tank, I and the other DPS are still standing, we had zero issues surviving. But that's not what the OP is saying. The OP is saying that a tank trying to solo the boss from a high HP percentage while everyone else is dead is wasting everyone's time, which they absolutely are.
    (9)

  2. #52
    Player
    Join Date
    Apr 2024
    Posts
    448
    Tanks saying "skill issue" have brain rot.

    I tanked through MSQ this xpac. 80% of the time I'm in a situation where I could solo the boss, the DPS died because the healer died first.

    If these tanks genuinely think it's "skill issue", they are the ones with the real skill issue of not paying attention to their party and covering the DPS to help them survive when the healer is dead.

    Quote Originally Posted by Supersnow845 View Post
    Tank takes 8 vuln stacks and still doesn’t die because tanks are hilariously overtuned

    DPS dies in 2 hits

    Tank- sounds like a skill issue sweaty have you tried just being immortal like me while I pretend it took skill to survive with 7 vuln stacks
    Also 100% agreed
    (17)
    Last edited by HighlanderClone; 07-04-2024 at 03:51 PM.

  3. #53
    Player
    DontReadThis's Avatar
    Join Date
    Mar 2021
    Posts
    154
    Character
    Bare Bear
    World
    Midgardsormr
    Main Class
    Culinarian Lv 100
    Have you tried not getting hit by mechanics?
    If I reset the boss, and everyone ends up dead again on the second pull, then I'm soloing it because there's a high chance everyone will be dead again on the third pull and that we would have wasted less time if i just killed it myself in the first place.
    (5)

  4. #54
    Player
    Dogempire's Avatar
    Join Date
    Dec 2015
    Posts
    1,079
    Character
    Okami Amaterasuu
    World
    Faerie
    Main Class
    Paladin Lv 100
    Quote Originally Posted by PercibelTheren View Post
    Well uh, yeah. They aren't. I've been running the new dungeons on Dancer and, with the exception of like one boss, if the healer drops dead but the tank, I and the other DPS are still standing, we had zero issues surviving. But that's not what the OP is saying. The OP is saying that a tank trying to solo the boss from a high HP percentage while everyone else is dead is wasting everyone's time, which they absolutely are.
    It's kind of funny how this is a no-brainer too if you actually have a shred of empathy.

    If people who are doing the MSQ for their first time want to watch the cutscenes then it stands to reason that they also want to actually fight the bosses too, not watch someone else fight the bosses. It especially sours the cutscenes after the dungeon because it's all "Whoo you defeated the boss" even though you were lying on the ground or had to respawn because the tank was insistent they were the real main character and fought the boss for 5 minutes straight to kill it.

    People can argue skill issue if they want, but at the end of the day tanks who are insistent on soloing the bosses in its entirety are ruining people's MSQ experience by not resetting when there's no chance of recovery and the boss still has a lot of health.
    (15)

    Watching forum drama be like

  5. #55
    Player
    Aravell's Avatar
    Join Date
    Aug 2017
    Location
    Limsa Lominsa
    Posts
    2,013
    Character
    J'thaldi Rhid
    World
    Mateus
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Dogempire View Post
    People can argue skill issue if they want, but at the end of the day tanks who are insistent on soloing the bosses in its entirety are ruining people's MSQ experience by not resetting when there's no chance of recovery and the boss still has a lot of health.
    I don't trust arguments of "skill issue" from a role that can facetank 5 mechanics in a row and still survive comfortably.

    Most players are going to get hit their first time running through a piece of content, the only difference is that the healer and the DPS die in 1-3 hits while the tank doesn't. There is no skill present here, only a mortality gap.
    (16)

  6. #56
    Player
    Midare's Avatar
    Join Date
    Dec 2021
    Posts
    347
    Character
    Midare Dare
    World
    Famfrit
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by HyperiusUltima View Post
    When people do this, they detract from people's gameplay and might as well just have not played the fight at all
    If y'all die once or twice, sure, but if that keeps happening, then those dying would be wasting the tank's time, so they should finish the job the dps/healer can't be bothered to finish.
    (3)

  7. #57
    Player
    Larirawiel's Avatar
    Join Date
    Feb 2019
    Location
    Aldrassil
    Posts
    2,534
    Character
    Larirawiel Caennalys
    World
    Shiva
    Main Class
    White Mage Lv 100
    Quote Originally Posted by HyperiusUltima View Post
    Because all you're doing is wasting people's time.
    No, it is the opposite. Dead players are wasting my time.



    Cheers
    (4)

  8. #58
    Player
    Dogempire's Avatar
    Join Date
    Dec 2015
    Posts
    1,079
    Character
    Okami Amaterasuu
    World
    Faerie
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Aravell View Post
    I don't trust arguments of "skill issue" from a role that can facetank 5 mechanics in a row and still survive comfortably.

    Most players are going to get hit their first time running through a piece of content, the only difference is that the healer and the DPS die in 1-3 hits while the tank doesn't. There is no skill present here, only a mortality gap.
    God, especially in some stuff like 2nd dungeon 2nd boss with all the AoEs with the small safe zones. I literally had a dungeon run as a healer where we wiped twice because people don't actually STACK with their donut markers and read them as a spread marker, or they stack separately but without overlap, and then decide last minute to run in to stack and end up clipping everyone when it would have been perfectly safe to stay put. You just can't always trust people to be sensible and not hit you with their markers.

    Kinda just decided to just go back to tanking for dungeons, even though I have that awesome healer glam top that's kind of a hoodie with RGB lights from the level 97 dungeon. Lowkey sick of being killed by people or having the tank solo the boss during my first run of a dungeon, at least now I can make the choice to reset and actually let everyone participate in the fight.
    (6)

    Watching forum drama be like

  9. #59
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,701
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by DontReadThis View Post
    Have you tried not getting hit by mechanics?
    If I reset the boss, and everyone ends up dead again on the second pull, then I'm soloing it because there's a high chance everyone will be dead again on the third pull and that we would have wasted less time if i just killed it myself in the first place.
    You ever consider people are willing to take a few pulls to get the boss down because it’s their first time doing it and they don’t want you to unilaterally decide they don’t get a choice anymore because you have a massive mortality gap on them that an attack that cripples them you can just ignore

    I’d rather wipe 3-4 times with a new person trying to learn than decide I’m the most important person in the room and use my stupidly overpowered job to rob others of fun
    (18)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  10. #60
    Player
    Loggos's Avatar
    Join Date
    Nov 2011
    Posts
    1,003
    Character
    Kaeya Alberich
    World
    Twintania
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Battler-Ushiromiya View Post
    No, don't die in the fight instead.
    People need to be allowed to make mistakes esp. in new content they have never seen before.

    We can't have challenging content if at the same time we don't allow players to learn. This idea that people shouldn't die and we should be able to breeze through everything without any resistance is a big problem.
    Dying should be an expected part of the learning experience, not shunned.

    As a sidenote, tanks don't make fewer mistakes than others, their class just makes them more forgiving. I've had runs with tanks eating mechanics just like the rest of us so they clearly were not better players. But they were still standing while the rest of us died.
    That itself is fine but the fact that they can then also finish the fight from 50%+ down to zero is a huge problem. That shouldn't be possible.
    (9)
    Last edited by Loggos; 07-04-2024 at 05:27 PM.

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