Results 1 to 10 of 265

Hybrid View

  1. #1
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Elexia View Post
    People are tired of Single Player MMORPGs.
    You and a bunch of whiners about how there should be "challenge" and "struggle" in-game does not equal everybody.
    The MUD/MMO genre has been destroyed by "OMFG I JUST WANNA HAVE FUN!" and this is why pretty much every new MMO is a dull boring piece of shit.
    Because businesses are just gonna cater to their little niche populations instead of trying to spread the genre to a bigger demographic to make themselves more money. I benefitted from the change in the MMO genre because for once I could actually see the damn story without throwing away hours of my life. Yeah, the games aren't made around guys with tons of free time anymore, but now keep the working dads, computer unsavy aunts and never-played-a-game-before grandmas in mind. I'm fine with that. Hell, I encourage it because it means more people to play with in group content. If you're finding the changes in the genre dull and boring, perhaps it is you who should find something else to play.
    Why is it ok to be FORCED TO DO IT SOLO but not to be "Forced to do it in a Party"?
    You're never forced to do it solo. You could still group up to make things faster/easier. All it would mean is that if I can't get anyone to help me, I am not stuck at that part of the story for months or years on end.
    (5)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  2. #2
    Quote Originally Posted by Duelle View Post
    You and a bunch of whiners .
    Ironically the only ones whining here are the ones who want everything soloable.

    You're never forced to do it solo. You could still group up to make things faster/easier.
    Actually play the game.
    (6)

  3. #3
    Player
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,847
    Quote Originally Posted by Biggs View Post
    There were CoP runs in Xi that were way to complicated to run through with AI. There is every possibility that some of us want the combined challenge of finding a group of people and then overcoming something very challenging with them. I mean, I COULD play basketball with myself in real life, but I find it more challenging and enjoyable to do it with a team, since, you know, its a TEAM sport. THose of you that want to play a solo MMO go jump on the Star Wars bandwagon, thats pretty much who they designed that game for. The rest of us WANT to overcome difficult things in a group so that when we finally do overcome them and are rewarded for it, we have someone to hi-five. Instead of what you proposing, which seems to include just hi-fiving myself or an npc that follows me around and only fakes elation for my benefit. I like forming bonds and friendships, not sitting around playing with myself :P

    Edit: A *short* list of aallllllllllll the things you can already do solo in this game:

    Craft (forced solo)
    Local leves (forced solo)
    Gathering DoL (forced solo)
    Gathering DoL leves (forced solo)
    GC leves (forced solo)
    Regular leves
    Solo XP
    90% of the Side quests


    And you want to add another thing to this list?
    Bingo.

    Quote Originally Posted by Noir View Post
    No. We already have lots of party content. Leave the main scenario solo!
    No thanks.

    We already have plenty of soloable content, and there are plenty of other MMORPGs that are all about soloing.

    Quote Originally Posted by Elexia View Post
    That's not a game's problem, I did Sandy, Bastok AND Windy from rank 1 - 10 well before the 99 cap. Do you actually seek out help? Have friends? I even did CoP (while it was capped) up to 5 times counting a sea mule I had to drag through.

    It's easy to get a group together if you have enough friends willing to help, otherwise you can't necessarily blame a game being designed for groups and no one wants to help. The only reason it'll be hard is if people are still stuck in the "This is supposed to be a solo MMO" mentality and SE neglects to add a "seeking x,y,z" comment system like they added in XI.
    Same here. I did San d'Oria, Bastok, and Windurst long before it was even the "cool" thing to do. It was never hard.

    Quote Originally Posted by Aistaraina View Post
    Here's what I propose. Give the solo players their main story line. Then give the group players the CoP equivalent with the more epic, lengthy story, more epic battles, more epic unlocked content. Everyone wins, right?
    I certainly can agree with this myself, but these people whining about solo will still demand the rest to be soloable. (Of course, I've been fairly moderate in the first place.)

    Quote Originally Posted by Duelle View Post
    You and a bunch of whiners about how there should be "challenge" and "struggle" in-game does not equal everybody.
    Because businesses are just gonna cater to their little niche populations instead of trying to spread the genre to a bigger demographic to make themselves more money. I benefitted from the change in the MMO genre because for once I could actually see the damn story without throwing away hours of my life. Yeah, the games aren't made around guys with tons of free time anymore, but now keep the working dads, computer unsavy aunts and never-played-a-game-before grandmas in mind. I'm fine with that. Hell, I encourage it because it means more people to play with in group content. If you're finding the changes in the genre dull and boring, perhaps it is you who should find something else to play.
    You're never forced to do it solo. You could still group up to make things faster/easier. All it would mean is that if I can't get anyone to help me, I am not stuck at that part of the story for months or years on end.
    Not forced to do it solo? A few days ago I tried helping a fellow LS-mate with the main scenario, it turned out I couldn't help him. Don't you dare tell me that's not being forced to solo.
    (5)

  4. #4
    Player
    Cendres's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    947
    Character
    Cindrie Estelloix
    World
    Halicarnassus
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Elexia View Post
    Ironically the only ones whining here are the ones who want everything soloable.

    Actually play the game.
    Are you serious with this claim? O.o I don't recall anyone ever saying that. You guys are retaliating something imaginary, 'soloers' like group content too we just need to plan for it more which is why it's nice to have some story content we can experience while we schedule to defeat Ifrit or run a dungeon or something. Why do you feel the need to bar people out of all the story? We've never asked for that ourselves, it's always been sked as an option.

    Oh the drama. The game is still be redesigned give it a chance to get this stuff sorted out and don't blame casuals for something the original dev team did... I think the main scenario being a soloable only walk in the park is stupid too. I just don't want it to take 5 years to get throuh it though.
    (3)
    Last edited by Cendres; 04-20-2012 at 05:10 AM.