You and a bunch of whiners about how there should be "challenge" and "struggle" in-game does not equal everybody.
Because businesses are just gonna cater to their little niche populations instead of trying to spread the genre to a bigger demographic to make themselves more money. I benefitted from the change in the MMO genre because for once I could actually see the damn story without throwing away hours of my life. Yeah, the games aren't made around guys with tons of free time anymore, but now keep the working dads, computer unsavy aunts and never-played-a-game-before grandmas in mind. I'm fine with that. Hell, I encourage it because it means more people to play with in group content. If you're finding the changes in the genre dull and boring, perhaps it is you who should find something else to play.The MUD/MMO genre has been destroyed by "OMFG I JUST WANNA HAVE FUN!" and this is why pretty much every new MMO is a dull boring piece of shit.
You're never forced to do it solo. You could still group up to make things faster/easier. All it would mean is that if I can't get anyone to help me, I am not stuck at that part of the story for months or years on end.Why is it ok to be FORCED TO DO IT SOLO but not to be "Forced to do it in a Party"?