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  1. #11
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    Join Date
    Mar 2011
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    Mount Gagazet
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    318
    Quote Originally Posted by darkstarpoet1 View Post
    and using your numbers there are many more builds with the system in place now due to not being limited to 2 classes at a time even with less classes.
    You're completely disregarding something. Being able to select any abilities currently from any class is what is making this class system less unique and being even more limited than FFXI. In the end it'll turn into you leveling a class for a certain ability. You can say what you think about how I presume too much, but remember I've been in FFXI since the day it started. I think I know what I'm talking about. Also when you all said that if I didn't have the right subjob that you would be shunned by the community? Think down the future. "Haha! What a noob! He doesn't have [Insert Skill] on his [Insert Class] yet! Let's kick him."

    Please don't tell me how to restrict myself so you can enjoy a system by only yourself. I'd like to think of others since this is a MMO. If I didn't want to play with others, I'd go buy a single-player game.

    inability to handle freedom for some people is part of the reason this game is dying. don't blame freedom for the inability to handle it. even with a job/sub job system this game is still very much broken and to blame this as the reason the game is in bad shape is quite nearsighted.
    No. Inability is not the reason we're leaving the game. We're leaving the game because this current class system is boring and repetative. There is no motivation behind leveling a certain class other than to obtain additional skills to use for other classes. I want to level Marauder because it is a Marauder. Not because I can use it's abilities on Gladiator and be 'Supreme' over only just a Marauder. This system is not engaging for me, and it's the same for a damn good number of others as well. Just to state a fact, but 85.1% of everyone around the world said that they would be in favor of SE drastically changing the very foundational laws that govern Eorzea.

    Nobody is here to wreck a game, but with the way you guys complain you do nothing to further other people's desires. It's just like Auto-Attack. The one's opposed against it think it'll be less engaging when there really isn't any legitimate reason behind that. People were engaged during XI's auto-attack phase. A very big reasoning behind implementing this is that it gives us time to chat to others, look up information on the fly, change over to YouTube so we can listen to some music, etc, etc. It's why they eliminated TBA in the old FF RPG because all it was would be button mashing once you engaged in combat.

    Edit: Sorry. I just logged onto IGN.com and seen this at a glance and let me tell you. This review of Dynasty Warriors 7 reflects a lot of how I feel about FFXIV.

    "Dynasty Warriors 7 is one of those games that really only appeals to a certain niche of gamers. Dynasty Warriors fans are going to find a whole lot to like with Dynasty Warriors 7, including an expansive set of options that will keep players busy for a very long time. But for everybody else, playing Dynasty Warriors 7 will be a chore. The gameplay is repetitive and boring, the aesthetics are bland, and the story -- while interesting and chock-full of characters -- can be hard to follow and bogged-down by melodramatic delivery.

    In other words, those who are already into the Dynasty Warriors franchise will love Dynasty Warriors 7. Everybody else should stay away."
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    Last edited by Kimahri; 04-01-2011 at 03:23 AM.