


TBN feels very punishing right now with reduced MP, it feels like an oversightPlease increase the MP gained from Blood Weapon stacks, to like 1000 MP or increase the stacks back to 5. Its not nice to use less Edge/Flood and less TBN.
Speaking of potencies, maybe increase the damage on the Delirium combo by 50 on each attack or perhaps increase Disesteem potency to 900 or 1000? The attack feels like it should do more damage, and as far as I saw numbers being calculated, DRK is last in damage by a big margin ( almost 10% ) behind GNB/PLD.


So after actually playing with the changes to DRK. I was trying to give it benefit of the doubt but....I hate it.
Plunge change I can stomach, but both the Blood Weapon and Living Shadow are straight up downgrades to the class made for no reason. Living Shadow lost its only tie to the rest of the kit that was its cost, so now it's just empty button to press. Blood Weapon losing 2 stacks means our mana economy is worse, both making the problem of everything outside of 2 minutes being non-rotation worse, and it makes TBN feel worse to press, which just...awful.
And all we got in return is this lousy GCD. Thanks, I hate it.
Give BW its 2 stacks back, increase the MP gain on the 3 stacks it has, hell, reduce CD on Delirium to 40 seconds....anything. The other tanks are at worst the same as they were before, or slightly better, only DRK just got...worse.


Additional thought to my previous post - with the big problem of DRK being everything outside of 2 minutes being unengaging, what we needed was more MP over time, not less. We're basically capped on what we can spend in two minutes, so we need overflow so we can do more outside of burst. As is, the changes drain MP from the rest of the rotation to concentrate into two minutes, meaning we do even more 1-2-3 only spam now.



I think it would have been cool if DRK stayed at 3600 MP from Delirium pre 96 and got even more from Scarlet Deliirum.Additional thought to my previous post - with the big problem of DRK being everything outside of 2 minutes being unengaging, what we needed was more MP over time, not less. We're basically capped on what we can spend in two minutes, so we need overflow so we can do more outside of burst. As is, the changes drain MP from the rest of the rotation to concentrate into two minutes, meaning we do even more 1-2-3 only spam now.
Do you realize that the only two things you could spend with more mp are more edge and tbn?
Last edited by The_User; 06-30-2024 at 08:04 AM.
Sure if you would rather content with just more mp instead of ask for a real rework.


And? We have 5 edges under burst one way or another. The point I was making is that I would like to press Edge more outside of the burst. The 2400 MP we lost isn't gone from 2min, we push it from the rest of the rotation back into it. Which means we can now press Edge/TBN less elsewhere. That's the whole point. Edge is one of the most satisfying abilities in the game to me, and I would like to press it more. It's only beat by TBN, and TBN followed by Edge.
I mean yeah, I would love to have more stuff to do with MP, but like, I'm looking to have a reasonable request here for the savage tuning patch. Anything else is minor rework level adjustment which they aren't going to be doing anytime soon.
(Plus I actually liked ShB/EW DRK, I wanted them to do a bit more with it and instead we got less for some reason)
Last edited by Vallerie; 06-30-2024 at 08:13 AM.
Ah another shadowbringer style enjoyer. Nevermind.


I wouldn't mind a rework, I just don't want Dark Arts back. I hated the Dark Arts animation.
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