Wow will keep you busy if you're set on healing. The toxicity hasn't improved, so expect to be blamed when careless DPS fail to press a defensive.

Wow will keep you busy if you're set on healing. The toxicity hasn't improved, so expect to be blamed when careless DPS fail to press a defensive.
Making healer is 100% healer and dps is 100% dps is bad design for me
I like the idea that the burden of healing or mitigation is split 50% healer and 50% dps or tank and give healer other strategic role to play


Pandæmonium: Abyssos had tanks and dps blaming healers for "lack of healing" because the dps and tanks didn't know how to push their mitigations.
I'd take WoW's sweaty toxicity over FFXIV's.
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