Quote Originally Posted by Graveyardprincess View Post
i mean you still have to be level 50 for it, so i dont think it mattered that much tbh
Because players couldn't start as those jobs.

Like, here is what SE probably should have done, during character creation, have only 3 jobs:
- Conjurer (Healer)
- Marauder (Tank)
- Pugilist (Melee DPS)

Just the one job that drops them in the starting city of choice. Then when they get to the adventurer's guild they are asked if there is any other job they are interested in, and the game will give a list of ALL the jobs in the game. The player can then register as whatever job they want. If they select something like Sage, Gunbreaker, Reaper, etc content that is in the current expansion that they don't have, then they can still select the job, but not at the "starting level"

If a player picked any of the jobs that have their guild hall in the starting three cities, they would get one free teleport to the correct guild hall. If they pick something introduced in HW or later, then they are given a "generic" job quest (eg DPS, Tank or Healer) administered by the "Hall of the Novice" until that job storyline is available. So they have to re-visit the hall of the novice every 5 levels until their job storyline is available. Ideally they would just write an entire storyline for every job that starts at level 1.

That would solve a "someone wants to start the game as a level 1 reaper" or "a level 1 gunbreaker" without breaking the MSQ as for why these Garlean jobs are available.