Quote Originally Posted by GoatOfWar View Post
People complain about War because it's the best solution to every tank problem, and you guys (yes, YOU included) cry any time another tank finds a niche.
Being the strongest tank 3 patches in a row isn't really an interesting or good niche.


Quote Originally Posted by Oizen View Post
But they didnt do anything that actually helped WAR in that situation, they buffed fell cleave.
I'm not saying that WAR needed help with Abyssos mechanics, I'm saying that Abyssos mechanics show that WAR's mitigation/healing/invuln is actually balanced when the devs don't just put the simplest tank mechanics into a fight and call it a day.


Quote Originally Posted by Metricasc View Post
holmgang being a 4 mins cooldown allows the WAR to get extra uses of their invuln compared to the other 3 tanks overall. take DSR for example, a 16-20 min fight (in a scenario of a 3-3-2 towers and cauterize invulns):
And yet people still chose DRK and GNB over WAR in DSR. I guess extra uses of Holmgang don't actually make much of a difference there, because anything that you can invuln in this game can be easily mitigated.