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  1. #1
    Player
    Milkbeard's Avatar
    Join Date
    Sep 2015
    Posts
    91
    Character
    Milk Beard
    World
    Gilgamesh
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Niroken View Post
    100% on board with an MMORPG that does not run the trinity... however, I may not be a game developer but isn't that decision something you make before you finish your game? Seems like a large waste of time and resources to devote to a project if you are going to slowly remove it years later.
    I think that having the game develop in new directions after 8 years is a better development move then giving the same thing (which they basically have been) until the heat death of the universe. For ex, red mage. Personally, the game was far worse before red mage for me. I'm tatooing red mage on my body, I love it so much. If they decided to not bring it in I may have lost interest from being so purely blm.
    (0)

  2. #2
    Player
    Niroken's Avatar
    Join Date
    Sep 2013
    Posts
    411
    Character
    Nanaki Naki
    World
    Famfrit
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Milkbeard View Post
    I think that having the game develop in new directions after 8 years is a better development move then giving the same thing (which they basically have been) until the heat death of the universe. For ex, red mage. Personally, the game was far worse before red mage for me. I'm tatooing red mage on my body, I love it so much. If they decided to not bring it in I may have lost interest from being so purely blm.
    Changing a fundamental core system is just a little bit different then adding a new job though. Just a smidge. Not to mention changing the system would be better off modifying all roles evenly instead of large adjustments to one and slow adjustments to the other two. Even more so when one of those two barely changed at all throughout.
    (5)

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