Quote Originally Posted by GoodPerson View Post
Theres a couple, but most memorable for me was in Epic of Alexander. Around Phase 1 party gets inflicted with a throttle debuff with a 12~ second duration that needed to be cleansed with a esuna. Failure to cleanse just caused a insta KO going through resistances and immunities.
Something WoW has rather often are debuffs that will trigger mechanics either when they time out or immediately when they're dispelled, and I'd like to see stuff like that in XIV as well.

It adds an extra layer of complexity to dispelling because you need to time it so it doesn't end up killing people or using it to resolve a different mechanic instead of just being something you want gone ASAP.