Quote Originally Posted by Sarixis View Post
Thank you for being considerate, it's something I have very under control these days. The reason I suggested it isn't because button pressing is the problem, but rather the default position and action healers do is significantly more repetitive than other roles which can accelerate getting a condition like trigger finger.

With other jobs, at minimum there is often a 1-2-3 pattern which is a decent variation of movement for your hand compared to the healer 1-1-1, which is more akin to the motion of an office employee using their mouse, because your hand and finger are locked into a single position for far longer. This makes it more likely that these players will develop micro-tears and traumas in the tendons because you're incentivized to lock your hand and finger into a fixed, non-resting position when you don't occasionally weave in an oGCD. And it means getting good at healer, which incentivizes that 111111 gameplay, would be an increased risk of developing such a condition compared to the generalized risk factors for video games.

It's not something to alert the news about, but it's something to consider the long term consequences of given how healers have played like this for years now. Which is more than enough time for veteran healers in particular to develop adverse effects from in comparison to other roles.
Thanks - I appreciate your patience and explanation. Awareness never hurts, especially as this is an issue for gamers.