Results 1 to 10 of 11423

Hybrid View

  1. #1
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,647
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by Kayokane View Post
    Let's just remember that the only reason Living Dead on DRK was given a massive healing on attack, was because healer were unwilling to heal the drk. It wasn't aboit being unable to do it, seeing as healers are constantly complaining about having too many heals for how much damage goes out.
    "Unwilling" is a very misleading term to use. It implies that healers were intentionally ignoring Living Dead and letting their tank die on purpose, but that wasn't the issue. There is no indication that the Dark Knight needed to be healed to max HP at all. No visual queues, no telegraphs, no audio cues... Nothing. The same is true for Doom. The game does jack all to teach you that mechanic or tell you when its in effect. You have the debuff icons, but they are microscopic and drowning in a sea of icons on the party list. Yes, a decent player can pick up on that once they've learned what that does, but that quite frankly isn't good enough.

    In other words, healers weren't "unwilling" to heal a Dark Knight. Many of them either didn't know they were supposed to heal the Dark Knight, knew about the mechanic but didn't realize the Dark Knight used it, or realized too late and couldn't heal them in time.
    (24)
    Sage has failed to live up to the fantasy of a sci-fi DPS healer. Please change this for 8.0. Make Sage fast, exciting, and aggressive. It should feel like a healer that plays like a DPS. Empower the aspects of Sage's unique healing mechanics: Kardia and Eukrasia to give its healing playstyle more identity.

  2. #2
    Player
    Evergrey's Avatar
    Join Date
    Dec 2014
    Location
    Limsa Lominsa
    Posts
    2,021
    Character
    Rexipher Evergrey
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by ty_taurus View Post
    "Unwilling" is a very misleading term to use. It implies that healers were intentionally ignoring Living Dead and letting their tank die on purpose, but that wasn't the issue. There is no indication that the Dark Knight needed to be healed to max HP at all. No visual queues, no telegraphs, no audio cues... Nothing. The same is true for Doom. The game does jack all to teach you that mechanic or tell you when its in effect. You have the debuff icons, but they are microscopic and drowning in a sea of icons on the party list. Yes, a decent player can pick up on that once they've learned what that does, but that quite frankly isn't good enough.

    In other words, healers weren't "unwilling" to heal a Dark Knight. Many of them either didn't know they were supposed to heal the Dark Knight, knew about the mechanic but didn't realize the Dark Knight used it, or realized too late and couldn't heal them in time.
    True, there's no real que that the DRK had to be healed for 100% of their base HP (if I'm remembering it correctly).
    But even after people made Macros, even typing manually in chat mentioning that when Living Dead was activated that they needed to be healed, healers more often than not still didn't do it.
    Was it because the healers didn't pay attention to the chat?
    Or was it that the healers were busy elsewhere?
    Regardless, I can say that I died more times than survived the Living Dead due to the lack of healings.

    I switched to RPR when they came out, so I never really played DRK when Living Dead got the self heals to experience it in action.
    I just lvl'd DRK to 90 due to my DRK retainers.
    (3)
    Last edited by Evergrey; 06-15-2024 at 04:58 AM. Reason: correcting stuff