Quote Originally Posted by Gemina View Post
I personally don't have an issue with self-heals on a tank. It's when they are so ridiculously powerful as to render the healer useless is where I take issue. The other problem is abilities like Bloodwhetting allow a WAR to heal themselves to full without having to tradeoff their DPS. It is so asinine to me that this even got green-lighted in the first place, and then they actually double-downed on their self-sustain. I'm still over here running my fingers through my hair, mystified.

I can only speak for myself, but I don't even know how someone can play such a busted-arse job with any kind of fulfillment of doing actual tanking.
In my experience, WAR only "renders the healer useless" in some dungeon content. I just ran Dead Ends and being a WAR wouldn't have saved me from dying to the Dooms on the first boss. As I noted previously, I couldn't prevent a wipe on Proto-Carby once the healers went down.

That said, I do find it baffling that Shake it Off got a healing effect, and that Bloodwhetting is "TBN only with heals!" when DRK had Abyssal Drain as our only straight up "press here to heal" button. WAR seems to be the golden child when it comes to tanks, though.