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  1. #231
    Player Mortex's Avatar
    Join Date
    Dec 2017
    Posts
    967
    Character
    Rigor Mortex
    World
    Odin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by NanaWiloh View Post
    Ran holminster for giggles ya, reminded me why I dont remember it. Same crap I have seen mutilple times. 1 or 2 hard hitting mobs pulled into a large pack smaller ones....gets old fast. Only one trash has ever impressed me enough to be remembered. Final pack in Hells lid before the last boss. Watched it quite few times one shot a tank and too this day nothing has matched it. Too me every trash pack since first dungeon or last dungeon is a watered down wannabe of that trash pack.
    Just because me and my friends were bored, we did holminster with 3 dps and a tank and the normal trash packs did beat the snoot out of my war tank friend and he really had to use all his tools and the pack before the 2 boss almost wiped us because he didnt had holm back up, The trash doesnt do very much but they hit like trucks at least so you feel some enjoyment as a healer player when the tank player isnt a god or not war. But seeing dawntrail while they play like derps and still not strugfgle one bit does tell that the max lvl dungeons will be even more boring.
    (10)

  2. #232
    Player
    DarkTonyBerry's Avatar
    Join Date
    Aug 2018
    Location
    Gridania
    Posts
    6
    Character
    Mizzy Wisver
    World
    Sargatanas
    Main Class
    Samurai Lv 90
    I didn't hear any Scholar mains complaining about Expedient getting a 10 second nerf on the movement part, even though it really isn't that bad how it was originally.

    Yet anyone that suggest Warrior needs some nerfs, Warrior mains completely lose their minds.
    (20)

  3. #233
    Player
    Evergrey's Avatar
    Join Date
    Dec 2014
    Location
    Limsa Lominsa
    Posts
    2,021
    Character
    Rexipher Evergrey
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by DarkTonyBerry View Post
    I didn't hear any Scholar mains complaining about Expedient getting a 10 second nerf on the movement part, even though it really isn't that bad how it was originally.

    Yet anyone that suggest Warrior needs some nerfs, Warrior mains completely lose their minds.
    Well, seeing how Warriors put themselves on the winners pedistal when it comes to tanks, ofc they don't wanna get nerfed so they get on the same level as the other "lesser" tanks.
    (13)

  4. #234
    Player
    Connor's Avatar
    Join Date
    Feb 2013
    Location
    Limsa Lominsa
    Posts
    2,166
    Character
    Connor Whelan
    World
    Odin
    Main Class
    Bard Lv 100
    Honestly part of me isn’t even that surprised by this, as bad as it is. I truly long for the days healers in ffxiv get to be an actual role and not just ‘one-button-dps-with-healing-cool-down’, but frankly it doesn’t surprise me to see that we’ll be waiting yet another expansion before they can actually be a fun role to play.

    I really hope this is just some accidental fluke with the media build and not an indicator of how Dawntrail dungeon gameplay will generally be. Making any role redundant in a ‘role-based’ game is a pretty glaring error in my opinion. I really hope we don’t up back here ( again ) in 8.0, but based on their track history I’d start getting the posts ready lol
    (9)

  5. #235
    Player
    Avoidy's Avatar
    Join Date
    Jun 2020
    Posts
    1,283
    Character
    Chadhadai Oronir
    World
    Balmung
    Main Class
    Ninja Lv 83
    Quote Originally Posted by DarkTonyBerry View Post
    I didn't hear any Scholar mains complaining about Expedient getting a 10 second nerf on the movement part, even though it really isn't that bad how it was originally.

    Yet anyone that suggest Warrior needs some nerfs, Warrior mains completely lose their minds.
    Probably because those are two totally unrelated abilities. When warrior nerfs get suggested, they're usually in regards to its ability to keep itself alive via hp restoration. I would say this is nowhere near the same as "being able to run fast for an extra 10 seconds," but even then as someone who plays every job and does have warrior leveled specifically for dungeoning with randos, I could see why it should've been nerfed. I was shocked to see the devs double down. It was honestly strange to me.
    And then you just have the sad, sad case of SCH players simply being used to disappointment. Like a beaten dog, they just accept it. As a former AST main, I understand where they are mentally, as a community. They're probably glad they got to keep the skill at all. It's sad.
    (3)
    Quote Originally Posted by Shialan View Post
    I don't get it. Do you really have nothing better to do with your life than creating shitpost after shitpost?
    Quote Originally Posted by Sir_Tonberry View Post
    Genshin Impact a free to play mobile gatcha game puts out events every 40 days that are fully voiced and an engaging story. FF which is a subscription game with a full price tag does like 5 events a year and still can't put 10% of the effort. Something is wrong.
    Quote Originally Posted by Yoshida-san
    Let's consider another theoretical mod: one that displays your character entirely naked.

  6. #236
    Player Battler-Ushiromiya's Avatar
    Join Date
    Mar 2022
    Posts
    196
    Character
    Battler Ushiromiya
    World
    Malboro
    Main Class
    Paladin Lv 82
    Quote Originally Posted by Supersnow845 View Post
    Once again my genuine hope for DT is anyone who is even 10% competent at healer simply abandons healer and forces these god tanks and DPS who support the god tanks to wait in 30 minute queues to get cure 1 spammers so the entire trinity can burn down around them

    The absolute disrespect to the healer role is beyond a joke at this point and if you still support the tank design in modern 14 I hope you suffer with crap queues the entire expansion
    I didn't read all that but you can keep pressing cure buddy
    (0)

  7. #237
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,641
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Battler-Ushiromiya View Post
    I didn't read all that but you can keep pressing cure buddy
    The gold medal for mental gymnastics must weigh heavily on your neck considering I genuinely cannot imagine how you came to that conclusion

    Quote Originally Posted by Avoidy View Post
    Probably because those are two totally unrelated abilities. When warrior nerfs get suggested, they're usually in regards to its ability to keep itself alive via hp restoration. I would say this is nowhere near the same as "being able to run fast for an extra 10 seconds," but even then as someone who plays every job and does have warrior leveled specifically for dungeoning with randos, I could see why it should've been nerfed. I was shocked to see the devs double down. It was honestly strange to me.
    And then you just have the sad, sad case of SCH players simply being used to disappointment. Like a beaten dog, they just accept it. As a former AST main, I understand where they are mentally, as a community. They're probably glad they got to keep the skill at all. It's sad.
    Yeah they are different, expedient was much less egregious in how it messes up the games balance than BW/SIO/holmgang is but look which skill got nerfed
    (19)
    Last edited by Supersnow845; 06-11-2024 at 07:19 AM.
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  8. #238
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,965
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    Do people want heals to do less healing and enemies to do constant raid damage so you must be constantly casting healing spells or someone dies. Basically you don't have time to hit any dps buttons because you must be hitting healing buttons, that is how like wow works. When you compare something like ff14 to other mmos, the heal potency of what healing spells do are so much higher than other games and incoming damage is far less. They would have to make a big change to the battle system to allow for more healing to happen.
    (0)

  9. #239
    Player
    EusisLandale's Avatar
    Join Date
    Jan 2015
    Posts
    564
    Character
    Eira Landale
    World
    Cactuar
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Zumi View Post
    Do people want heals to do less healing and enemies to do constant raid damage so you must be constantly casting healing spells or someone dies.
    Healers want something to do. As it stands, we're not really doing much if any healing unless people are suicidal and when we do need to heal normally it's entirely scripted. We're not really doing much for damage either, we have 1 spell to attack directly, 1 dot, and maybe one CD nuke.
    (9)

  10. #240
    Player
    ThaCa's Avatar
    Join Date
    Mar 2022
    Posts
    853
    Character
    Wise Fuchsia
    World
    Phantom
    Main Class
    Summoner Lv 90
    Just make Healers build up most of their Heals by doing DPS things and you will have nice cyclical gameplay that encourages people to play better.
    (1)

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