I actually enjoy the fact that my spells are not carbon copies of each other with just a different graphic. All my spells have a distinct use, a purpose, over just using the element that kill the monster the fastest. I also hated when games filled the mage's spell book with useless crap and outdated spells. All of my spells have a use and I have no fluff spells. The Black Mage core spells have always been fire, ice ,and thunder and thats what I have... I don't see a problem.
White Mages even had aero and stone before, in FFIII. So they brought back something from an old FF. It make more sense, to me, since our white mages are not 'divine' priest types. They are more elemental-druid types.
Ifrit is weak to wind, yet we are not stacking CNJs to kill him and lightning work just fine on him. I'm not really worried about my limited ice spell selection on the next primal.
WHM never, ever had earth elemental spells in any previous FF game. It's only true that they had aero spells.
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