At this point I think I will just do MINE content from now on.
At this point I think I will just do MINE content from now on.
I love the men in this game
I finally return to the game! Current goal: getting all my jobs to 90
Question for the rest of the healer mains.
Any MMO out atm you know that has interesting healer gameplay even in the "jump into some instanced combat stuff for 30 min" kinda Casual random Dungeon content?
Most current mmorpgs don't rely too much on the holy trinity like before. ESO has holy trinity, you could give that a try. WoW is another. GW2 has pseudo-healers, but it's a bit more complex than just healing, however from the gameplay I've seen it looks really dynamic and mostly about support. One thing to remember is that all classes in there have a way to heal themselves. Found this thread for the curious ones.
Not until the game is released, as I’m under NDA. Revealing details to a friend in person is fine, but posting that online is not a smart move, but I’m not sure if I want to associate my online presence with my work anyway.
im just trying to find any content to stream.
Easy content is always going to be easy. Yoshi-p is completely right with what he is saying. The healing demands in UWU even are huge. If you want to heal hard, do hard content. Even savage raiding is pointless to me now that I've started engaging with ultimates. It's a lot of effort for something that will never be close to as satisfying. If I have to grind savages I will, but I'd rather just solely do ultimates now that I know what it is like.
I still do most content levels in this game for leveling or tomestone grinding or whatever, but ultimates are the only part of the game I am really finding to be an enjoyable level of challenge that is worth the effort. Savages and extremes are challenging enough to be high effort content sure, but it's not the same. I'm only up to having killed titan in UWU too but wow it is just 100000% more engaging to me.
This whole thread kinda shouldn't exist because it is basically just "I know the content for me exists, but I am too anxious to engage with it and I keep defaulting to content that isn't designed for me". Self growth is more important than expecting the game to change to cater to people's performance anxieties lol
If only Ultimates required 2 healersEasy content is always going to be easy. Yoshi-p is completely right with what he is saying. The healing demands in UWU even are huge. If you want to heal hard, do hard content. Even savage raiding is pointless to me now that I've started engaging with ultimates. It's a lot of effort for something that will never be close to as satisfying. If I have to grind savages I will, but I'd rather just solely do ultimates now that I know what it is like.
This whole thread kinda shouldn't exist because it is basically just "I know the content for me exists, but I am too anxious to engage with it and I keep defaulting to content that isn't designed for me". Self growth is more important than expecting the game to change to cater to people's performance anxieties lol
As someone who has done all the ultimates, 4/5 on a healer, even those devolve into 1 button spam the moment you understand the mechanics. You may find enjoyment in uwu at the beggining because you don't know the mechanincs, overestimate the damage and your kit is severely limited, forcing a higher count of GCD heals but even those will eventually go away as you become familiar with the duty.
That aside if you design a role to just be functional and engaging in 5 fights over hundreds of the game you're doing an awful job. Jobs should feel enaging regardless of what you're doing and not be limited by those shitty excuses.
Sounds like you should take a break and play another game now that you've beaten this one. Oh no you're suffering from success and the game you've played literally ad nauseum is no longer providing a challenge. If you don't feel engaged being that good at the game, maybe you just don't like the game.If only Ultimates required 2 healers
As someone who has done all the ultimates, 4/5 on a healer, even those devolve into 1 button spam the moment you understand the mechanics. You may find enjoyment in uwu at the beggining because you don't know the mechanincs, overestimate the damage and your kit is severely limited, forcing a higher count of GCD heals but even those will eventually go away as you become familiar with the duty.
That aside if you design a role to just be functional and engaging in 5 fights over hundreds of the game you're doing an awful job. Jobs should feel enaging regardless of what you're doing and not be limited by those shitty excuses.
You just sound salty as hell lol.
I dont get it. Wasn't this thread "basically just I know the content for me exists, but I am too anxious to engage with it and I keep defaulting to content that isn't designed for me?" Then why there are people in this thread who have done it and still complain?Sounds like you should take a break and play another game now that you've beaten this one. Oh no you're suffering from success and the game you've played literally ad nauseum is no longer providing a challenge. If you don't feel engaged being that good at the game, maybe you just don't like the game.
Also if "The healing demands in UWU even are huge. If you want to heal hard, do hard content." then why there are solo heals for years? Why there are 0 healer clears for TOP and UCOB which are known to be harder? Why TEA has a 1 healer clear and DSR had one on patch too? For content with "huge" healing demands sure its weird that those demands can be covered with a competent party and just 1 healer.
Last edited by WaxSw; 06-09-2024 at 05:12 AM.
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