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  1. #4081
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,244
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Emitans View Post
    I don't get how hardcore raiding is supposed to be accessible when 90% of the game is so easy you don't have to pay attention. I tried Savage for the first time with Abyssos and I was definitely not prepared from playing normal mode content.
    That's a side effect of SE cramming every difficulty into the encounters themselves and their mechanics while leaving very little on the battle system and jobs side.

    Jobs can be practiced outside of challenging content, but challenging encounters can only be practiced in their own instances.
    (7)

  2. #4082
    Player
    Maltothoris's Avatar
    Join Date
    Jul 2015
    Posts
    741
    Character
    Malto Thoris
    World
    Behemoth
    Main Class
    White Mage Lv 100
    Well here it is. https://www.youtube.com/watch?v=VqBWp00XNZs We got the 1 tank 3 dps run during the media tour.
    (19)

  3. #4083
    Player
    rawker's Avatar
    Join Date
    Dec 2014
    Posts
    1,197
    Character
    Rawker Stone
    World
    Excalibur
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Maltothoris View Post
    Well here it is. https://www.youtube.com/watch?v=VqBWp00XNZs We got the 1 tank 3 dps run during the media tour.
    WAR... no wonder. I mean, those 3 dps are unecessary, to be honest.
    (1)

  4. #4084
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,607
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by Maltothoris View Post
    Well here it is. https://www.youtube.com/watch?v=VqBWp00XNZs We got the 1 tank 3 dps run during the media tour.
    2014: Ramuh EX gets cleared with no tank thanks to Titan-Egi. Yoshi P literally 1 day later: "Summoner pet has been hotfixed to prevent an unintended exploit"

    2024: Media Tour dungeon gets cleared with no healer thanks to Warrior sustain and lack of outgoing damage: Yoshi P: "Working as intended"
    (27)
    Sage has failed to live up to the fantasy of a sci-fi DPS healer. Please change this for 8.0. Make Sage fast, exciting, and aggressive. It should feel like a healer that plays like a DPS. Empower the aspects of Sage's unique healing mechanics: Kardia and Eukrasia to give its healing playstyle more identity.

  5. #4085
    Player
    WaxSw's Avatar
    Join Date
    May 2019
    Posts
    657
    Character
    Waxillium Larede
    World
    Twintania
    Main Class
    Machinist Lv 100
    We've gone from no healer clear on patch to no healer clear before patch. Sorry but at this point I just have to laugh at this new "enhanced" encounters
    (33)
    Quote Originally Posted by IttyBitty View Post
    Emnity management is a group responsibility, HP management is a group responsibility, Mitigation is a group responsibility ,DPS is a group responsibility
    Anybody saying "I only want to <x>" just tells me they are lazy and selfish.

  6. #4086
    Player
    currentlemon's Avatar
    Join Date
    Nov 2018
    Posts
    262
    Character
    Celica Genhu
    World
    Famfrit
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Maltothoris View Post
    Well here it is. https://www.youtube.com/watch?v=VqBWp00XNZs We got the 1 tank 3 dps run during the media tour.
    This isn’t fair. Why do Healers have to be like this in content outside Savage and Ultimate. I want to enjoy my role in all content, not be forced to play higher level stuff.
    (24)

  7. #4087
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,607
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by currentlemon View Post
    This isn’t fair. Why do Healers have to be like this in content outside Savage and Ultimate. I want to enjoy my role in all content, not be forced to play higher level stuff.
    Paladin: Gets personal barrier application.
    Warrior:Gets personal regen.
    Dark Knight: Gets personal Excotigation.
    Gunbreaker: Gets personal Protraction.
    Monk: Gets an AOE heal.
    Pictomancer: Gets an AOE heal, personal barrier, and AOE barrier.
    Summoner: Gets an AOE heal.
    (13)
    Sage has failed to live up to the fantasy of a sci-fi DPS healer. Please change this for 8.0. Make Sage fast, exciting, and aggressive. It should feel like a healer that plays like a DPS. Empower the aspects of Sage's unique healing mechanics: Kardia and Eukrasia to give its healing playstyle more identity.

  8. #4088
    Player
    Emitans's Avatar
    Join Date
    Apr 2015
    Posts
    354
    Character
    Faorin Shadowclaw
    World
    Balmung
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Zadood View Post
    The fact that someone new to raiding like you are willingly to try Savage for the first time...
    If anything, I'd say the game design is working as intended.
    I did Savage because for the first time in my 10 years playing this game I was so bored it was either raid or quit the game.
    (7)

  9. #4089
    Player
    Iedarus's Avatar
    Join Date
    Aug 2021
    Posts
    365
    Character
    Iedarus Meridus
    World
    Midgardsormr
    Main Class
    Scholar Lv 100
    Quote Originally Posted by ty_taurus View Post
    Eukrasian Dyskrasia: Wait to cast this until Eukrasian Dosis III's duration is down to 15 seconds, this way rather than just dumping DOTs every 30 seconds, you are alternating DOTs every 15 seconds.
    Eukrasian Diagnosis: Treat this as the best solution for any and all tankbusters.
    Toxikon II: Treat this like it actually deals good damage, effectively like a second Phlegma.
    E Dyskrasia being 15 seconds with a potency increase would be an amazing change. Nerf Dosis III if need be.
    E Diagnosis: You're gonna have to make the tank busters do WAY more damage for that to happen, at this point.
    Honestly, an easy way to fix Toxicon II is to make it so you get Addersting when you either a. Have E prog or E diag break, or b. Proc Kardia 10 or more times. I'd also make Psyche proc Kardia as well to reward proper play.
    (1)
    Last edited by Iedarus; 06-08-2024 at 04:36 AM.
    Quote Originally Posted by Iedarus View Post
    Was this what Yoshi P wanted for people like me? Did he assume we were too foolish to take any semblance of complexity? How could such an allegedly open developer act so dismissive towards his own players? The flavor of the jobs I loved so much throughout the franchise were mere husks of themselves. What was once a magical world peeled away to reveal a sterile room of four walls. No imagination, no challenge, only accessibility for the sake of it. I didn't feel welcomed, I felt betrayed.
    I'll give healer a try up until level 100. If I do not like it, I'm off the role, entirely.

  10. #4090
    Player
    HikariKurosawa's Avatar
    Join Date
    Jan 2021
    Posts
    746
    Character
    Hikaru Kurosawa
    World
    Ultros
    Main Class
    Dragoon Lv 95
    Quote Originally Posted by Absurdity View Post
    Sure looks good on engagement metrics, when they consequently ignore how many of those new baited people got their asses handed to them in the first savage fight and quit raiding.
    Those people have an attitude problem lol. It's called savage and ultimate content for a reason. You should expect failure when you're engaging. The nature of prog is this: You start at the first mechanic prog, and fail until you get it. Then you do the same for the next mechanics all the way till you grasp every mechanic. It would be boring if you could just wing it and succeed from the start.

    Almost everyone has the capacity to prog a single mechanic at a time, and once you've learned it you can move onto the next. It's not like you have to relearn it every time, learning a mechanic is "like riding a bike". Everyone's rate of grasping individual mechanics will vary, but in PF the groups are structured around progging a single mechanic or phase at a time so there is no conflict.

    At the end of the day though, if someone is going to quit from failing in their first savage raid, maybe they don't belong in the content yet. Easier content is good for these types because they can experience the expected success that they are attached to. Having someone who lacks resilience in the party just kills the experience for everyone else. Expect to be humbled, be prepared to learn the hard way.
    (1)

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