Quote Originally Posted by Aco505 View Post
60 and 120s bursts are almost identical except for BL, DFD + RotD and an extra LS. If they had reduced DFD CD to 60s, we'd have very packed bursts every minute and drifting would be harsher for more casual players. The busy-ness would be great to me but they probably thought it was too much.

What does bother me though is that every single one of our oGCDs has falloff damage now, despite DRG being notorious for having none in ShB.
What really bother me is DRG overall utility bellow lv80. DRG was already slow on low levels you had Geirskogul on 30sec , Spine shatter on 60sec , dragonfire on 2min they are slow but now holy s- DRG will be horrible to play for those roulettes with have one less attack and Geirskogul CD increase can't wait to get q for Prea or any lv50 duty and do JUMP GCD,GCD,GCD,GCD,jump, GCD GCD GCD GCD jump for 10 minutes the biggest complain I had on DRG is that the mechanic of DRG only start to come at lv70 and is pretty much set at lv80 all of the rest for 80% of the game DRG has 0 flavor it's slow not flashy and without really strong attack