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  1. #41
    Player
    Zadood's Avatar
    Join Date
    Oct 2023
    Posts
    147
    Character
    Melinoire Morandy
    World
    Kujata
    Main Class
    Sage Lv 90
    Quote Originally Posted by LianaThorne View Post
    So what's the consensus (from a non-biased standpoint)? Is it essentially EW 2.0 or have jobs been changed for the better in any form?
    This what I gather from FFXIV discussion subs, so take it with grains of salt,

    Dissatisfied,
    AST
    WHM
    BLM
    SMN
    SCH

    Mixed,
    DRK
    SGE
    PLD
    NIN
    RDM
    DRG
    SAM
    DNC
    VPR
    MNK
    PLD

    Satisfied,
    WAR
    BRD
    RPR
    PIC
    MCH
    GNB
    (2)

  2. #42
    Player
    AnotherPerson's Avatar
    Join Date
    Mar 2020
    Posts
    1,212
    Character
    Cain Andleft
    World
    Malboro
    Main Class
    Red Mage Lv 100
    Immediate thoughts and first impressions with the changes (looking at tanks and healers):

    Warrior is still broken in the healing department. Now they got more traits to enhance their healing potential with the Vengeance upgrade to Damnation and Rampart applying increasing healing. Looking into the other tanks makes me happy with what they got but also worried that the damage really isn't going to be enough to make healers any fun to play because damage is just too low and all the changes is effectively still tantamount to nothing because we're still spamming Glare/Broil so often for the past 7 years that it still feels lacking.

    The changes to healer doesn't feel substantially enough to remove my doubts about the gameplay. Even Sage, with good changes that players asked for (like AoE kardia and new DoT + damage skill), in hindsight still feels lacking and disappointing now I'm looking through the various job changes because the changes are only present at higher levels, so every level below that is still just bad to play as the issues in Shadowbringers and Endwalker stay on healers. The adjustment isn't enough. I haven't seen changes to Toxikon gauge in generation and usage on SGE, so Toxikon gauge is still very underutilized to be even called a gauge. I haven't seen noticeably enough to make me want to play a healer in the long term. No changes to the damage profile I think will be significant enough to change that feeling unless it's frequently high (the first dungeon doesn't show any indication that is the case).

    SGE's healing capstone isn't all that great, Philosophia doesn't feel anywhere impactful with a 180s cooldown for AoE Kardia, and only unlocked at lv 100... is truthfully, disappointing to see as it won't get much impact with all the other strong healing tools in party play. For a 180s skill, you're taking huge tradeoffs. Kardia system still doesn't get enough interaction to be substantially different. The changes clue me in that the damage profile in dungeons will probably be just as disappointing, or otherwise sage will be woefully undertuned. All in all, not a great sign for sage.

    WHM getting aetherial shift is a good addition at level 40. Movement issues are more or less fixed. Plus Glare IV also helps with movement. Divine Caress acting as an AoE shield with regen capabilities on falloff is a very nice addition to the toolkit as a healing skill to round off their deficiencies.

    I'll try out the healers, but I think I'll be playing WHM because it's more cohesively designed or dropping healers altogether for DPS jobs.
    (3)

  3. #43
    Player
    LianaThorne's Avatar
    Join Date
    Aug 2020
    Posts
    2,405
    Character
    Lorelai Oshidari
    World
    Maduin
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Zadood View Post
    This what I gather from FFXIV discussion subs, so take it with grains of salt,

    Dissatisfied,
    AST
    WHM
    BLM
    SMN
    SCH

    Mixed,
    DRK
    SGE
    PLD
    NIN
    RDM
    DRG
    SAM
    DNC
    VPR
    MNK
    PLD

    Satisfied,
    WAR
    BRD
    RPR
    PIC
    MCH
    GNB
    BLM dissatisfied? That's the one I'm most shocked about tbh lol.
    (0)

  4. #44
    Player
    WaxSw's Avatar
    Join Date
    May 2019
    Posts
    661
    Character
    Waxillium Larede
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by LianaThorne View Post
    BLM dissatisfied? That's the one I'm most shocked about tbh lol.
    They killed non standard, made it more clunky at lower levels and somehow managed to make the job less flexible and approachable for new players while also reducing the skill ceiling. Saying they are dissatisfied is an understatement.
    (9)
    Quote Originally Posted by IttyBitty View Post
    Emnity management is a group responsibility, HP management is a group responsibility, Mitigation is a group responsibility ,DPS is a group responsibility
    Anybody saying "I only want to <x>" just tells me they are lazy and selfish.

  5. #45
    Player
    WaxSw's Avatar
    Join Date
    May 2019
    Posts
    661
    Character
    Waxillium Larede
    World
    Twintania
    Main Class
    Machinist Lv 100
    Personally I'm just gonna say, this are not expansion worthy changes. 8.0 can't come soon enough
    (13)
    Quote Originally Posted by IttyBitty View Post
    Emnity management is a group responsibility, HP management is a group responsibility, Mitigation is a group responsibility ,DPS is a group responsibility
    Anybody saying "I only want to <x>" just tells me they are lazy and selfish.

  6. #46
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by LianaThorne View Post
    BLM dissatisfied? That's the one I'm most shocked about tbh lol.
    When you find out they made Umbral Ice regen clunky(pre-76 will suck big time), removed Sharpcast, removed Thunder Procs, removed double transpose/Paradox, adopt a 2.0 Fire4/Flare Star rotation it gets real sad real quick for Intermediate and Advanced players. For Casuals the changes are probably good for low stress environment.

    But hey at least you can move your Circle now!!

    They removed everything nonstandard. Any nuance you used to have will be eliminated. I see mass migration to Pictomancer overall due to the Caster changes. Ironically SMN's only crime is being boring. RDM is more of the same and only desirable for their Verraise, otherwise outclassed by the other 3.
    (4)

  7. #47
    Player
    Oizen's Avatar
    Join Date
    Oct 2021
    Location
    playing other games like yoshida intended
    Posts
    2,462
    Character
    Alondite Ragnell
    World
    Marilith
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by WaxSw View Post
    They killed non standard, made it more clunky at lower levels and somehow managed to make the job less flexible and approachable for new players while also reducing the skill ceiling. Saying they are dissatisfied is an understatement.
    Damn I'm gonna guess Yoshida is too wrapped up in XVI development as well as these new games to baby this job's changes anymore.
    (1)

  8. #48
    Player
    Zadood's Avatar
    Join Date
    Oct 2023
    Posts
    147
    Character
    Melinoire Morandy
    World
    Kujata
    Main Class
    Sage Lv 90
    Quote Originally Posted by Oizen View Post
    Damn I'm gonna guess Yoshida is too wrapped up in XVI development as well as these new games to baby this job's changes anymore.
    Or another possibilities is... he no longer give a damn about FFXIV, only pretend to do so just to sell FFXIV as much as possible, so that he can get more budget from SQEX to developed the game he actually wanted to make.
    (3)

  9. #49
    Player
    Ryaze's Avatar
    Join Date
    Nov 2019
    Posts
    81
    Character
    Ryaze O'on
    World
    Brynhildr
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by WaxSw View Post
    Personally I'm just gonna say, this are not expansion worthy changes. 8.0 can't come soon enough
    Agreed, but also massive copium that they’re actually going to make meaningful changes to any of the jobs in 8.0.

    Most jobs got 1-2 oGCDs for 7.0 as far as gameplay changes and that’s it. And oGCDs that just get shoved into the 2m burst window no less.

    If that’s all they can muster, I have zero confidence that they will suddenly shake things up in 8.0.
    (2)

  10. #50
    Player
    Oizen's Avatar
    Join Date
    Oct 2021
    Location
    playing other games like yoshida intended
    Posts
    2,462
    Character
    Alondite Ragnell
    World
    Marilith
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Zadood View Post
    Or another possibilities is... he no longer give a damn about FFXIV, only pretend to do so just to sell FFXIV as much as possible, so that he can get more budget from SQEX to developed the game he actually wanted to make.
    I've gotten that vibe from him a few times seeing him in the hype content of DT and especially the live letters of EW. He honestly comes off as very annoyed by this game more than anything else. He also seems to default to emotional manipulation with fake crying on more than one occasion.
    I know a lot of people in this game worship the ground beneath his feet but I never got the feeling he was genuine from what I watched.
    (8)

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