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  1. #1
    Player
    CasterSvarog's Avatar
    Join Date
    Jul 2021
    Location
    Limsa Lominsa
    Posts
    80
    Character
    Kristina Svarog
    World
    Siren
    Main Class
    Pictomancer Lv 100
    Man, DRK mitigation is so bad, it’s been such a long time since I’ve picked up the job and I’ve forgotten just how fragile it is the moment TBN is not a factor.
    Like at least bring back Shadowskin, or Sole survivor, just anything. PLD got Bulwark back, and WAR is absolutely ridiculous when it comes to healing. Surely DRK can get something.
    (1)
    God I miss ShB SMN like a widow.

    #FFXIVHEALERSTRIKE Healers deserve better
    • Give more dps buttons to healers
    • Remove or significantly Nerf most healing skills from tanks and dps
    • Make the party take damage more often

  2. #2
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,576
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by CasterSvarog View Post
    Man, DRK mitigation is so bad, it’s been such a long time since I’ve picked up the job and I’ve forgotten just how fragile it is the moment TBN is not a factor.
    Like at least bring back Shadowskin, or Sole survivor, just anything. PLD got Bulwark back, and WAR is absolutely ridiculous when it comes to healing. Surely DRK can get something.
    DRK has Dark Mind. In the context of where it matters it is extremely strong (Raids essentially) as long as there are moments of impactful magic damage, due to the low cooldown.

    The main thing I could see is Dark Mind getting an additional 10% physical mitigation to have closer functional parity to Camouflage and a rework to Abyssal Drain (decoupling it from Carve, making the first target worth 800 heal potency, 2nd 400 heal potency and rest 200p) to slightly assist with sustain without going overboard.
    (1)

  3. #3
    Player
    Duskane's Avatar
    Join Date
    May 2018
    Location
    isnt it messed up that goblet is a housing area and not a tiny goblin
    Posts
    4,163
    Character
    Dusk Himmel
    World
    Ravana
    Main Class
    Viper Lv 100
    Quote Originally Posted by Reinhardt_Azureheim View Post
    DRK has Dark Mind. In the context of where it matters it is extremely strong (Raids essentially) as long as there are moments of impactful magic damage, due to the low cooldown.

    The main thing I could see is Dark Mind getting an additional 10% physical mitigation to have closer functional parity to Camouflage and a rework to Abyssal Drain (decoupling it from Carve, making the first target worth 800 heal potency, 2nd 400 heal potency and rest 200p) to slightly assist with sustain without going overboard.
    I think this is really all DRK needs or add a life steal effect after CS or AD

    what they should do tho is move Dark missionary to lvl 66 and just merge the two blackblood traits for lvl 62
    (1)

  4. #4
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,576
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Duskane View Post
    I think this is really all DRK needs or add a life steal effect after CS or AD

    what they should do tho is move Dark missionary to lvl 66 and just merge the two blackblood traits for lvl 62
    Yeah pretty much. Also while I get the reasoning for Missionary (parity with other tanks) the Lv70 ultimates are to my knowledge and experience as DRK not too intense where not having it is a genuine detriment. DRK also makes dealing with busters significantly easier and can, unlike WAR, dish out targetted mitigation, but at this point the point of comparison is probably rather Gunbreaker which has... everything for some reason.

    ...of course if they readjust damage/HP values with a semi-rework this would definitely be a whole different story.
    (1)
    Last edited by Reinhardt_Azureheim; 05-28-2024 at 10:50 PM.

  5. #5
    Player
    CasterSvarog's Avatar
    Join Date
    Jul 2021
    Location
    Limsa Lominsa
    Posts
    80
    Character
    Kristina Svarog
    World
    Siren
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Reinhardt_Azureheim View Post
    DRK has Dark Mind. In the context of where it matters it is extremely strong (Raids essentially) as long as there are moments of impactful magic damage, due to the low cooldown.

    The main thing I could see is Dark Mind getting an additional 10% physical mitigation to have closer functional parity to Camouflage and a rework to Abyssal Drain (decoupling it from Carve, making the first target worth 800 heal potency, 2nd 400 heal potency and rest 200p) to slightly assist with sustain without going overboard.
    I wouldn’t mind something that at all, when Dark Mind is good it’s really good, but in so many situations (like 90% of dungeons)! it’s a dead button because everyone’s gone to the school of the right hook.
    Plus it calls back to older abilities like Dark dance
    (4)
    Last edited by CasterSvarog; 05-28-2024 at 10:59 PM.
    God I miss ShB SMN like a widow.

    #FFXIVHEALERSTRIKE Healers deserve better
    • Give more dps buttons to healers
    • Remove or significantly Nerf most healing skills from tanks and dps
    • Make the party take damage more often