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  1. #4351
    Player
    Jakulo's Avatar
    Join Date
    Feb 2021
    Location
    Gridania
    Posts
    36
    Character
    Lukatiel Candes
    World
    Diabolos
    Main Class
    Dragoon Lv 90
    What are the chances they unlink abyssal drain from C&S and give it some buffs? It's the one iconic skill we have left and it being relegated to dungeon only skill is painful. Lower the cd, give it a short regen and we get more things to do and it fix some sustain issues. Its not that hard SE.
    (0)

  2. #4352
    Player
    Keagian's Avatar
    Join Date
    Aug 2013
    Posts
    82
    Character
    Keagian Lowell
    World
    Cactuar
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Jakulo View Post
    What are the chances they unlink abyssal drain from C&S and give it some buffs? It's the one iconic skill we have left and it being relegated to dungeon only skill is painful. Lower the cd, give it a short regen and we get more things to do and it fix some sustain issues. Its not that hard SE.
    Very low chance, job design team never makes good decisions for these things unless its for Warrior.
    (5)

  3. #4353
    Player
    Oizen's Avatar
    Join Date
    Oct 2021
    Location
    playing other games like yoshida intended
    Posts
    2,508
    Character
    Alondite Ragnell
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Jakulo View Post
    What are the chances they unlink abyssal drain from C&S and give it some buffs? It's the one iconic skill we have left and it being relegated to dungeon only skill is painful. Lower the cd, give it a short regen and we get more things to do and it fix some sustain issues. Its not that hard SE.
    AD wasn't shown at all in the trailer while C&S is, so its very likely they're still acting like its Upheaval/Orogeny

    Even though realistically Abyssal Drain could have twice the heal potency on half the cooldown and still come up short compared to what PLD and WAR are bringing
    (0)

  4. #4354
    Player Mortex's Avatar
    Join Date
    Dec 2017
    Posts
    967
    Character
    Rigor Mortex
    World
    Odin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Keagian View Post
    Very low chance, job design team never makes good decisions for these things unless its for Warrior.
    I remember when drk was the warrior with dark arts abyssal drain in stormblood for trash packs. Man I really miss blood price…….
    (2)

  5. #4355
    Player
    Mesarthim's Avatar
    Join Date
    Jun 2016
    Location
    Kugane
    Posts
    1,062
    Character
    Rozemyne Shyahoro
    World
    Leviathan
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Mortex View Post
    I remember when drk was the warrior with dark arts abyssal drain in stormblood for trash packs. Man I really miss blood price…….
    *Sudden holy appears*
    (1)

  6. #4356
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,369
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Mesarthim View Post
    *Sudden holy appears*
    At least you still got some passive blood generation out of it...back when blood actually interacted with MP and wasn't just the completely disconnected Bloodspiller gauge.

    Then again why would you have used Blood Price on trash when you could've just used Blood Weapon? Significantly more MP, more blood and DA+Abyssal had bonus enmity so you didn't need Grit for aggro.

    Actually depressing when you think about how SB Dark Knight was considered a worse version of HW DrK but was still significantly better designed than anything post-5.0.
    (4)
    Last edited by Absurdity; 05-24-2024 at 05:07 PM.

  7. #4357
    Player
    EusisLandale's Avatar
    Join Date
    Jan 2015
    Posts
    576
    Character
    Eira Landale
    World
    Cactuar
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Absurdity View Post
    Then against why would you have used Blood Price on trash when you could've just used Blood Weapon? Significantly more MP, more blood and DA+Abyssal had bonus enmity so you didn't need Grit for aggro..
    Blood Price was MP when you took damage. Blood Weapon was when you dealt physical damage. Blood Price was absolutely the better ability for MP regen on trash.
    (2)

  8. #4358
    Player
    KyriaTheMystic's Avatar
    Join Date
    Oct 2020
    Posts
    2
    Character
    Altani Malaguld
    World
    Mateus
    Main Class
    Reaper Lv 90
    Yoshi P in Live Letter: "We want to focus on job identity in the future."

    Also Yoshi P: Gets rid of Plunge, a sick overhead leap with a giant weapon, and gives us a uninteresting homogenized monk-esque teleport.

    Getting some seriously mixed signals here. Among other changes to DRK and tanks in general in the Live Letter. Don't really feel like I should give the dev team the benefit of the doubt when it comes to future job changes at this point.
    (7)

  9. #4359
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    I miss the 15 seconds of God Mode when Blood Price and Abyssal Drain were a thing.

    When it comes to Yoshida he always says one thing and does another. He talks the talk but doesn't walk the walk.
    (8)

  10. #4360
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,732
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by EusisLandale View Post
    Blood Price was MP when you took damage. Blood Weapon was when you dealt physical damage. Blood Price was absolutely the better ability for MP regen on trash.
    That depends on the expansion you were in.

    Heavensward Blood Price worked by scaling with damage taken from what I got told, which is where your argument may have come from.

    Stormblood Blood Price gave MP and Blood per individual hit, namely 1/20th of a Dark Arts worth of MP and 1 Blood per hit, with an additional 4 Blood per server tick (20 max unless extended). It was also locked behind Grit being up.
    (1)

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