Quote Originally Posted by Xeronia View Post
My issue is the rotation we were told was Solar Bahamut->Bahamut->Solar Bahamut->Phoenix. I personally feel that is a bit too long and forcing Solar Bahamut in twice is an interesting pick for something acquired so late into the game.
It would make sense to have it as the opener because then it would line up with raid buffs, but yeah that cycle seems excessively long. At the same time though, it makes it so solar bahamut always lines up with 60/120sec raid buffs. Seems logical to me and more satisfying to always maximize potency for raid buff windows. You'll have the super solar bahamut on 120 second windows, and the more chill one on 60 second windows.

Quote Originally Posted by Raikai View Post
I suggested a trait upgrade so to give room for a brand new Demi as the 3rd one. We could still get a new flashy Bahamut and something else without overly crowding the rotation with Demis.
So you think summoner should get 2 new demi summons in one expansion? That's a lot of budget for one job. Also it's a waste of current bahamut to just phase it out. The animations have their own identity and the asset of bahamut itself is really good.