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  1. #21
    Player
    Mistress_Irika's Avatar
    Join Date
    Nov 2019
    Location
    Limsa
    Posts
    524
    Character
    Ophelia Irika
    World
    Hyperion
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Mawlzy View Post
    Plus this isn't tensor calculus, it's simple arithmetic. Premades on NA consistently report a win-rate of 80%. That leaves 20% to be divided between the other two teams. Hence you figure to lose 9/10. The only way to avoid the conclusion is if premades are lying about their win-rate, and while as a culture they do seem to have difficulties telling the truth, on this issue I tend to believe them.
    As much as I would like to talk about win rates I'll stay silent. If I've made no convincing arguments then when I joined the forums there's no sense of trying now. If this does go to solo q only I may attempt to push towards a 40% win rate overall to prove a point. If I get addicted to frontlines once more for the fun of it, 45%. Currently everything is 33% after 2.6k games as I type this.
    (0)

  2. #22
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    3,938
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    I've finished getting all the achievements that I want to get from FLs about a month ago or so after close to 2.5k campaigns, most were done before I start actually partying up with friends to start the daily spams. Since then I only queue solo once a day very occasionally (low priority), or do more than 5 a day if a friendo wants to party up together.

    If they take away party queue, I'm just gonna bench Frontline for good. I don't like getting matched with bunch of defeatists. They ruin my enjoyment out of the game more than "premades", just like how those enablers in regular DF contents who pardons terribad plays in current contents just because "it's just roulette bro".
    (1)

  3. #23
    Player Mawlzy's Avatar
    Join Date
    Sep 2023
    Posts
    2,824
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Rein_eon_Osborne View Post
    I've finished getting all the achievements that I want to get from FLs about a month ago or so after close to 2.5k campaigns, most were done before I start actually partying up with friends to start the daily spams. Since then I only queue solo once a day very occasionally (low priority), or do more than 5 a day if a friendo wants to party up together.

    If they take away party queue, I'm just gonna bench Frontline for good. I don't like getting matched with bunch of defeatists. They ruin my enjoyment out of the game more than "premades", just like how those enablers in regular DF contents who pardons terribad plays in current contents just because "it's just roulette bro".
    You'll still get matched with a bunch of defeatists, but if you're meta-stacking you might create additional ones on the opposing teams.

    Defeatism has a source.
    (2)

  4. #24
    Player
    Neoyoshi's Avatar
    Join Date
    Aug 2013
    Location
    ☀ Ul’dah ☀
    Posts
    985
    Character
    Neoyoshi Kaligawa
    World
    Gilgamesh
    Main Class
    Monk Lv 100
    I don't know about premades, but normally even in a party with my Guild members, i tend to see the winning faction being the one with the most organization; you don't need premades for that- it's just a question of having people with the initiative of doing callouts to help drive the flow of the ant army to various objectives, letting people know of possible incoming, pinches, etc. The groups with the most communication will always have the advantage; i won't say a guaranteed win, but a advantage.

    There is also a bit of rng involved, there's going to be new people mixed into trail-mix of ants, even with the so-called 'premades' there is no 100% guarantee that there aren't going to be newer PvPers mixed in.

    And i've tested the whole 3, 2 ,1, queue countdown with others many times and that's also rng, there is no real way to game the system and if there is, i don't know about; and frankly i don't want to know.
    (1)


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  5. #25
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    3,938
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Mawlzy View Post
    You'll still get matched with a bunch of defeatists, but if you're meta-stacking you might create additional ones on the opposing teams.

    Defeatism has a source.
    I've seen defeatism long before these "DRK premades ruins FL" even came to be. Meta stacking probably contributes, but it's not the only factor. I think it's unfair to laser focus on them & potentially undermining the other factors.

    At the end of the day, what I have issue with is 'the unconducive mindset' (i.e. don't even try, vendetta, poor sportmanship, etc) rather than 'how they choose to play'. The only way for me to reduce that irritation to tolerable degree is to party up with my friends. We try to win, but if it's a loss then it is what it is, no hard feelings---off to another game we go.
    (1)

  6. #26
    Player Mawlzy's Avatar
    Join Date
    Sep 2023
    Posts
    2,824
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Rein_eon_Osborne View Post
    I've seen defeatism long before these "DRK premades ruins FL" even came to be. Meta stacking probably contributes, but it's not the only factor. I think it's unfair to laser focus on them & potentially undermining the other factors.

    At the end of the day, what I have issue with is 'the unconducive mindset' (i.e. don't even try, vendetta, poor sportmanship, etc) rather than 'how they choose to play'. The only way for me to reduce that irritation to tolerable degree is to party up with my friends. We try to win, but if it's a loss then it is what it is, no hard feelings---off to another game we go.
    Well sure, defeatism/apathy has multiple sources, and the premade source and Q-synching long predates the DRK+ meta. But it's completely fair to note that I overfocus on premades. The likely reason for this is that I intensely dislike playing on the same team as a premade. But I agree with you that other sources of people simply not trying are important to understand and, in a perfect world, eradicate.
    (0)

  7. 05-27-2024 01:36 AM

  8. 05-27-2024 01:59 AM

  9. #27
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,576
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Bunny_Girl View Post
    I only engage in Crystal Conflict for the sake of obtaining my mount and seasonal rewards; honestly, the current rewards don't motivate me much. In my opinion, large-scale conflicts like Frontline are where each character truly shines the most.
    Good for you, but don't expect a 72/48man instance with 72/48 solo queuers anytime soon. Whole point of being able to party up in FL/RW is to have some control over with who you play with, making it less of a headache to rely exclusively on randoms.

    Also, it's actually where each character shines less and certain jobs even less than others. Less players, more individual responsibility/impact and vice versa.
    (0)

  10. #28
    Player Mawlzy's Avatar
    Join Date
    Sep 2023
    Posts
    2,824
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Reinhardt_Azureheim View Post
    Good for you, but don't expect a 72/48man instance with 72/48 solo queuers anytime soon. Whole point of being able to party up in FL/RW is to have some control over with who you play with, making it less of a headache to rely exclusively on randoms.

    Also, it's actually where each character shines less and certain jobs even less than others. Less players, more individual responsibility/impact and vice versa.
    That may be the point, but due to player abuse, the history of FL has been to reduce the party size. That's why we're randomly assigned to a GC and why the queue subsequently went from full to light.
    (3)

  11. #29
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,576
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Mawlzy View Post
    That may be the point, but due to player abuse, the history of FL has been to reduce the party size. That's why we're randomly assigned to a GC and why the queue subsequently went from full to light.
    8-man queue as an option along with GC-lock was actually kinda awful, I agree. But what we have now is miles away from that and definitely miles away from solo-queue-only.

    I think it is a healthy middle.
    (1)

  12. #30
    Player Mawlzy's Avatar
    Join Date
    Sep 2023
    Posts
    2,824
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Reinhardt_Azureheim View Post
    8-man queue as an option along with GC-lock was actually kinda awful, I agree. But what we have now is miles away from that and definitely miles away from solo-queue-only.

    I think it is a healthy middle.
    I think what people are looking for is the option of a solo-only queue. You may not agree with the growing hostility towards premades, but the fact is it exists. The twin queue idea has been criticized on the grounds that if there were two queue modes, one that allows light parties and one that does not, the former would never pop. I find this somewhat amusing.
    (2)

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